Garry's Mod
PMC Pack Redux (Playermodels & NPCs)
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更新:2024年8月23日 @ 22時41分
更新者:Gunslinger ☢

Surprise, new bodygroup, the HL2 rebel beanie with Rustys texture for it, with NPC bodygroup variations, not fitted to everything.

Im surprised it didnt occur to me sooner since it fits rather well with the rest of the assets.

更新:2024年8月21日 @ 1時25分
更新者:Gunslinger ☢

Hexed materials so now you can use other packs that use PMC pack assets and prevent incompatible/overriding textures, sadly reskins wont work anymore without changing the material directory now.

also corrected the SAS beret, using the wrong texture, whoops.

更新:2024年8月1日 @ 20時13分
更新者:Gunslinger ☢

Brought back the legacy berets with minor UV fixes, for the custom PMC variations i remade the textures for them from scratch.

更新:2024年7月21日 @ 18時36分
更新者:Gunslinger ☢

Added back DX8 support.

workaround.

更新:2024年7月20日 @ 21時25分
更新者:Gunslinger ☢

Removed DX7 and DX8 files and thus support.

While DX7 files were useless, DX8 is still supported in gmod but are no longer allowed on the uploading whitelist, this forces my hand to remove these files as much as i really do not want to.

更新:2024年6月5日 @ 3時22分
更新者:Gunslinger ☢

Ragdoll adjustment.

更新:2024年5月30日 @ 4時51分
更新者:Gunslinger ☢

Fixed smoothing errors on various bodygroups, mainly the helmets, so no more weird shading on them.

更新:2024年4月12日 @ 20時12分
更新者:Gunslinger ☢

Replaced the old beret mesh with a completely different one made by LTCommander, i made the textures myself based on the original beret colors, comes with assorted NPC versions of the bodygroups.

Also updated the NPC icons that used the old beret in the images and thumbnail, workshop page screenshots i might do later.

更新:2024年4月10日 @ 7時00分
更新者:Gunslinger ☢

Added a simple icon for the NPC catagory because gmod lets you add those now.

更新:2024年3月31日 @ 15時04分
更新者:Gunslinger ☢

Remade the balaclava and FP glove normalmap, mainly because i found a better way to do it.