Garry's Mod

Garry's Mod

[L4D2] Survivor Death Animations
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Mis à jour le : 31 mai 2019 à 6h39

* Corrected a mistake in velocity setting on body.

Mis à jour le : 29 mai 2019 à 2h46

* Some minor changes.

Mis à jour le : 27 mai 2019 à 1h48

* Third-person now for defibrillator actions with cl_l4d2_defib_body_camera set to 0.
* Added new cvar sv_l4d2_defib_time to control defibrillator time.
* Adjusted white screen flash on defibbed player.

Mis à jour le : 25 mai 2019 à 23h33

* Added defibrillator screen flash and new client cvar cl_l4d2_defib_flash.
* Minor adjustments.

Mis à jour le : 25 mai 2019 à 5h59

* Fixed defibrillator worldmodel pads!
* Increased sv_l4d2_body_ragdoll_timer max limit to 100.
* Removed W.I.P warning and cvar on defibrillator.

Mis à jour le : 24 mai 2019 à 8h22

* Added anim-to-ragdoll style and sv_l4d2_body_ragdoll_timer to control the timer.

Mis à jour le : 23 mai 2019 à 4h26

* Made corpses grabbable and added sv_l4d2_physgun_pickup.
* Split death_model_mode.lua into client, shared and server lua files.
* No longer need to keep looking at the body while defibbing after reaching halfway point, to prevent suddenly cutting off defib event.

Mis à jour le : 22 mai 2019 à 6h27

* Added extra L4D1 survivor animations!
* Finished the last of the firstperson cameras.

Mis à jour le : 21 mai 2019 à 22h27

* Fixed another multiplayer defibrillator issue with shoving sounds.

Mis à jour le : 21 mai 2019 à 22h17

* Fixed L4D2 death sounds blocking others.
* Fixed multiplayer issue where defibrillator starting sound doesn't work.
* Added defibrillator worldmodel pads when holding weapon. (Kind of buggy as the left pad seriously refuses to snap to left hand)