Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Campaign Improvement Mod - Military Affairs
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Aggiornamento: 3 set 2020, 8:23

Aggiornamento: 13 apr 2019, 8:43

Desert Kingdoms units fully supported - Chariots work! Unit sizes, cavalry works properly etc.

Added shield wall to many DK units.

Aggiornamento: 23 mar 2019, 2:39

- Changed the normal stance, armies will now have a permanent debuffs in enemy territory to morale, upkeep and public order.

- Fortified stance now also spreads the army owners culture. (Still can't have fortified armies move, you have to unfortify move and fortify back up. Fortifying takes 50% of your movement points.)

- Changed Pergamon's colors. (I'm not sure this works... But it isn't really important just nitpick.)

Aggiornamento: 21 mar 2019, 9:49

- Some units were balanced (Still need to balance a few costs and upkeeps)

-Added effects for garrisoned armies. They now consume food and add some positive bonuses.

-Changed around fortification stance. Trying to make it so it is possible to move while fortified with 50% movement penalty.

-Changed some battle values. (Increased soldier mass 8%, increased unit radious 10%, increased time between attacks)

Aggiornamento: 19 mar 2019, 10:36

Aggiornamento: 18 mar 2019, 8:24

Aggiornamento: 18 mar 2019, 5:47

Aggiornamento: 17 mar 2019, 17:33

Aggiornamento: 17 mar 2019, 14:06

Aggiornamento: 17 mar 2019, 13:49