Garry's Mod

Garry's Mod

Fixed Super Gravity Gun SWEP
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Mis à jour le : 21 mars 2020 à 2h02

* Added scgg_affect_players, a toggleable cvar for whether the SCGG should pick up and/or shoot players.
* Fixed a multiplayer bug where the SCGG would fail to pick up anymore objects after picking up the first object properly.

Mis à jour le : 26 févr. 2020 à 22h23

* Fixed scgg_enabled 0 not removing the SCGG upon deploy.

Mis à jour le : 26 févr. 2020 à 2h00

Buff has been slightly reduced.
* The max health values are now different between each scgg_style mode. HL2 style gets 225, GMOD style gets 1000.

Mis à jour le : 26 févr. 2020 à 1h26

The Super Gravity Gun has been buffed!
* The SCGG's max health for targets is now raised to 500. It can now grab and kill a full-health Antlion Guard!
* Antlion Workers now explode (without errors) upon death instead of ragdolling from the SCGG.

Mis à jour le : 24 févr. 2020 à 7h57

* Some minor bugfixes.

Mis à jour le : 15 févr. 2020 à 5h02

* Further fix of previous fix. Sorry.

Mis à jour le : 15 févr. 2020 à 4h56

* Combine balls now bounce out in a random direction instead of staying still.

Mis à jour le : 7 déc. 2019 à 23h49

About time I updated this addon, also GMPT didn't update the addon for 2 times already.
* Pickup system now similar to the OG gravity gun! Pulls objects constantly towards you if they're out of range.
* Added new convar scgg_deploy_style, for legacy attributes to scgg_style.

Mis à jour le : 14 nov. 2019 à 22h43

* Fixed convars not initializing, which in turn broke the whole weapon.

Mis à jour le : 15 aout 2019 à 2h03

* Fixed effects for incompatible viewmodels so stray sprites will no longer be floating in the last position they were.