Stellaris
UI Overhaul Dynamic
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Actualización: 25 NOV a las 6:41 a. m.
por Orrie

  • Minor spelling mistake.

Actualización: 25 NOV a las 6:37 a. m.
por Orrie

4.2 'Corvus'
  • Updated to 4.2 'Corvus'

Actualización: 20 NOV a las 5:47 p. m.
por Orrie

  • Adjusted "new" elements to better adapt with different localisations.
  • Slight modifications to the planet viewer.

Actualización: 25 OCT a las 11:00 a. m.
por Orrie

  • Adjusted portraits for leaders window and research window to better fit with larger portraits.

Actualización: 18 OCT a las 2:04 p. m.
por Orrie

  • Adjustments to the strata tab in the planet viewer.
  • Updated proxy war declaration window to match the normal war declaration window.

Actualización: 9 OCT a las 8:11 a. m.
por Orrie

  • Planet viewer now supports up to 30 districts, because them folks over at Giga Engineering are maniacs.

Actualización: 5 OCT a las 7:51 a. m.
por Orrie

  • Fixed background when selecting city design in empire creator.
  • Modified stellar object backgrounds for astral scar, crystal asteroids and ruined ringworld section.
  • Updated Russian localisation - Thanks to Rindera.

Actualización: 1 OCT a las 11:36 a. m.
por Orrie

  • Finished remaining stellar objects that was still blurry. (Stars, gas planet, asteroids etc)
  • Fixed (removed) the gap between the notifications.
  • Small adjustments to the planet viewer.
  • Small adjustments here and there.

Actualización: 28 SEP a las 7:29 a. m.
por Orrie

  • Modified multiple stellar object backgrounds to reduce blurriness. (Stars, gas planet, asteroids etc)
  • Fine adjustments to the planet viewer.
  • Fixed the top right times bar for wide resolutions.

Actualización: 26 SEP a las 3:06 p. m.
por Orrie

  • Fixed planet colonization cityscape overflowing.
  • Fixed planet combat UI.