Stellaris
UI Overhaul Dynamic
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更新:2023年3月17日 @ 6時52分

  • Fixed elements hiding parts of the close button for archaeology, espionage operation and first contact windows.

更新:2023年3月16日 @ 6時01分

  • Fixed text-to-speech button in diplomacy windows.
  • Fixed action buttons in observation post window.

更新:2023年3月15日 @ 6時34分

  • Fixed misaligned text with ongoing espionage operation.
  • Fixed misaligned resource icons in market view.

更新:2023年3月14日 @ 18時06分

  • Fixed unselectable planet buttons when buying slaves in the market.

更新:2023年3月14日 @ 17時38分

  • Changed background for observation posts in fleet view to match observation overview window.
  • Fixed missing trade deal length slider.
  • Fixed outliner options height for 1920x1080.

更新:2023年3月14日 @ 16時01分

  • Fixed misaligned cloaking button.

更新:2023年3月14日 @ 11時27分

  • Fixed envoys not being selectable.

更新:2023年3月14日 @ 10時50分

3.7 'Canis Minor'
  • Updated to 3.7.2 'Canis Minor'

  • Over 90% of the textboxes have been improved in size and centering logic to better suit custom fonts without
  • suddenly distorting or becoming misaligned with other types of text in the same container.
  • Some windows have had some renovations to suit the overall mod style (some more than others).
    • Battle result window
    • Certain diplomatic windows (excluding unique ones for enclaves and other special empires)
    • Combat window
    • Edicts list - now has space for 2-3 more edicts
    • Federation creation and overview windows
    • Fleet panel
    • Market view
    • Megastructure window for shipyard - now mimics the starbase
    • Outliner options and planet sorting - now includes move to top/bottom buttons
    • Renaming windows
    • Save game window
    • Species modification window
    • Unique diplomacy windows

  • Adjusted font vertical offset for non-latin languages
  • Fixed artifacted fonts when using certain editable boxes (console, renaming, etc).
  • Fixed hovering issues with outliner content that made the focus area for an item overlap the one above.
  • Other adjustments and minor alterations, which are probably not noticeable.

更新:2023年2月4日 @ 12時49分

  • Fixed issue with modules and buildings clipping on orbital rings, when using an increased amount of slots.

更新:2022年12月13日 @ 7時21分

  • Fixed issues with elements not properly changing when using UI scaling on 3840x2160.