Don't Starve Together

Don't Starve Together

ActionQueue Reborn
50개 중 41~50개 표시 중
< 1  2  3  4  >
업데이트: 2019년 1월 15일 오전 3시 55분

added heal action
improved filtering of fertilize as a repeatable action
improved filtering of give as a repeatable action

업데이트: 2019년 1월 13일 오전 12시 16분

fixed skipping tool actions when a tool breaks

업데이트: 2019년 1월 12일 오후 3시 03분

fixed a crash that could happen when you shift rightclick with a deployable item without creating a selection box

업데이트: 2019년 1월 11일 오후 3시 40분

added config option for selection opacity

업데이트: 2019년 1월 8일 오후 6시 27분

fixed an issue with threads not being released properly with the scheduler
changed always deploy on grid to be off with the default config
fixed another bug with wait when lag compensation is on (mushroom planter bug)

random info about threads, don't use the startthread in entityscript (eg. ThePlayer:StartThread)
use the one in scheduler and give it an id! and cancel with KillThreadsWithID

업데이트: 2019년 1월 6일 오전 11시 40분

readded activate action for dirtpiles only
fixed a bug with skipping actions on higher ping servers
playing on a local hosted caveless will always use turbo mode wait time for tools, the toggle is still valid for other repeatable actions though

업데이트: 2019년 1월 5일 오전 11시 17분

fixed a bug with actions being skipped with lag compensation on

업데이트: 2019년 1월 4일 오전 11시 09분

crafting key now uses the item name instead of the prefab name
added a config option for adjusting the crafting delay
crafting_delay now only affects turbo mode
turbo mode off waits for the player to complete the crafting animation (like the original DST port)
changed turbo mode to be true for the default config

업데이트: 2018년 12월 30일 오후 12시 52분

Unwrap action added to the action list
Minisigns are now easily placeable on chests
(shift + rightclick a chest while holding minisigns)
tweaked modicon color

업데이트: 2018년 12월 30일 오전 7시 53분

initial release