Garry's Mod

Garry's Mod

Alydus Base Systems
Showing 21-30 of 46 entries
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Update: Dec 27, 2018 @ 4:08am

Patch DarkRP intergration

Update: Dec 26, 2018 @ 3:16pm

Patch multiple player cameras not working, redone camera HUD with useful targeting reticles. Added some more useful messages, for example, when kicked out of a camera uplink when the viewer is damaged, it will now message the player. Alongside this, minor targeting issues have been fixed with the turrets, primarily the gun turret. The SAM Turret will now target starwars vehicles, and the camera HUD can display their health value. The SAM Turret will now also target HL2 Striders.

Update: Dec 23, 2018 @ 6:12am

Attempt fix convars

Update: Dec 23, 2018 @ 5:53am

Attempt fix convars

Update: Dec 23, 2018 @ 5:10am

Attempt to fix conars

Update: Dec 22, 2018 @ 2:38am

Fix DarkRP Entity buying intergration, also now correctly sets CPPI owner upon buying as a job entity. Added a options menu in the spawnmenu to configure the addon, along with 20+ new convars, ranging from turret damage to alarm sound levels. These are serverside configuration variables; each prefixed by sv_alydusbasesystems_. Added prioritisation of turret targetting, this is also configurable. Added support for private fallout 4 addon extension. Fixed a bunch of other issues which have been reported. This update also attempts to fix multiple users using cameras at the same time.

Update: Dec 21, 2018 @ 12:41pm

Localise cameralist variable in uplink function

Update: Dec 20, 2018 @ 9:36am

Added entity spawnicons/icons (materials/entities)

Update: Dec 19, 2018 @ 9:47am

Fixed SAM Turret not doing any damage

Update: Dec 11, 2018 @ 9:41am

Removed translucent rendergroup on entities