RimWorld
Alpha Animals
Se afișează 181-190 din 226 intrări
< 1 ... 17  18  19  20  21 ... 23 >
Actualizare: 21 dec. 2019 @ 9:45

Small fix to the cannonball

Actualizare: 21 dec. 2019 @ 7:25


v1.9:

Added three new "bioship" animals. These can be created if you have the Boats mod installed, and act as a means of transportation: the Ironbound Leviathan, the Mirachian Man O'War and the Colossal Nautiloid
Added new research, "Bioships", needed to create these three new animals
Added eggs and embryos that must be bought from merchants to build these new animals
Fixed Chameleon Yaks not adapting to cold temperatures during cold snaps in temperate biomes, and on caravans

Actualizare: 10 dec. 2019 @ 3:02


v1.808:

Added A Dog Said for latest animals

Actualizare: 11 nov. 2019 @ 22:51

[Auto-generated text]: Update on 11/12/2019 7:50:57 AM.

Actualizare: 8 nov. 2019 @ 23:55

Re-uploaded because Github doesn't know how to properly handle uppercase

Actualizare: 7 nov. 2019 @ 23:59


v1.807:

Added options toggle for latest animals, and an option to remove all animal particles (gasses) to reduce lag

Actualizare: 22 oct. 2019 @ 5:42


v1.806:

Added hunger rate to Wildpod, Wildpawn and Agaripod, since it was surprisingly not defined all this time

Actualizare: 21 oct. 2019 @ 8:43

Whoever decided GitHub doesn't need to be case sensitive: you are not a good person

Actualizare: 20 oct. 2019 @ 4:08

This time uploading properly -.-

Actualizare: 20 oct. 2019 @ 3:46

v1.805:

Changed NocturnalAnimals DLL to avoid weird behaviours