RimWorld

RimWorld

Alpha Animals
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Opdatering: 24. juli 2021 kl. 6:22

v3.603:

- Changed batteries so they show their charge level again

Opdatering: 23. juli 2021 kl. 7:46

v3.602:

Changed mod options so Mime event is affected again

Opdatering: 22. juli 2021 kl. 23:09


v3.601:

Added loadAfter tag for Ludeon.RimWorld.Ideology so mod organizers don't crap their bed

Opdatering: 22. juli 2021 kl. 3:07


v3.6:

New Ideology added to the mod: Biological Corruptors
Includes new style (Ocular), meme (Alienism and Biological Corruptors), precept (Ocular Trees preference), role (Ocular Priest), ritual (Ocular Warping), 4 new dryad types (Ocular, Corrupted, Spitter and Unstable), 4 new animals (Eyeling, Engorged Tentacular Aberration, Unblinking Eye and Ocular Nightling), new gameplay mechanics
Skiphounds now have double combatPower (700 from 350) so only around half of them as previous appear on manhunter events
Retextured all ocular trees and "alien" plants
Mod will now load behind A Dog Said to avoid recently popping errors when Megafauna is present
Some animals (Megalouse, Ocular Jelly, Plasmorph) now have Intermediate intelligence instead of None
Added false to a couple hediffs, just in case

Opdatering: 17. juli 2021 kl. 7:27


v3.5:

Completely redrawn all of the animal images in the mod. It is now all vectorized
All images normalized to 256x256 pixels, getting rid of some remaining visual artifacts
Redesigned a lot of creatures (changes should be subtle, and affect mostly the _north and _south views)
Passed all images through near-lossless compression so the whole mod takes a lot less space
Changed many creatures descriptions to get rid of mentions of "alien" animals, since there are no true aliens on RimWorld lore, they are all of human origin, whether direct or descendants of ancient genetic engineering
Changed the Mime event to work through quest and not incident, in line with the change to the wanderer event in 1.3
Mime hunger will now manifest itself in a random period between one day and two quadrums after arrival
Mimes will now pop up a letter when they manifest due to hunger, to let the player know a colonist was a Mime in disguise

Opdatering: 11. juli 2021 kl. 23:54


v3.405:

Re-added VE Achievements code
Fixed Groundrunners not mining with the Quarry mod
New crispy vector graphics for the Frost Ave and Frostbound Behemoth

Opdatering: 11. juli 2021 kl. 23:53

[Auto-generated text]: Update on 7/12/2021 8:53:28 AM.

Opdatering: 10. juli 2021 kl. 10:03


v3.403:

Removing VE Achievements code until it can be updated

Opdatering: 9. juli 2021 kl. 12:53

[Auto-generated text]: Update on 7/9/2021 9:52:43 PM.

Opdatering: 7. juli 2021 kl. 23:52


v3.401:

Reuploaded Crepuscular Beetle graphics because they were showing up as half-transparent