Space Engineers
Modular Encounters Systems
Показані результати 91–100 із 311
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Оновлено: 22 серп. 2022 о 15:06

2.67.0
- Added generic trigger profiles for behaviors to use with No Target Retreat
- Added option to Config-Grids to have ships stop thrust/gyro when their AI is compromised (Default On)
- Added option to SpawnConditions to use Prefab selection tags in parent spawngroup
- Added Mod ID data to NpcData printouts

Оновлено: 30 лип. 2022 о 15:36

2.66.5

- Fixed NRE in PlayerEntity Character Check

Оновлено: 30 лип. 2022 о 11:53

2.66.4

- Fixed issue with cleanup

Оновлено: 27 лип. 2022 о 19:27

2.66.3

- Updated AiEnabled API
- Added Additional Logging to /MES.Info.GetGridBehavior

Оновлено: 24 лип. 2022 о 18:36

2.66.2

- Fixed crash in RazeBlocksOfType

Оновлено: 24 лип. 2022 о 9:19

2.66.1

- Fixed crash in cleanup process
- Fixed crash in faction owner selection

Оновлено: 23 лип. 2022 о 21:41

2.66.0 (Changed versioning format to Major.Minor.HotFix)

- Added support for Stealth Drive Mod (Npc behavior targeting will respect cloaking)
- NPC Chat Author Color now based on reputation with faction (CptArthur)
- Added RazeBlocksOfType Action
- Added Reputation Min/Max cap for changes made by actions.
- Condition profile added IsTargetPlayer and IsTargetGrid
- Fixed arbitrary value used in NPC reactor block, now uses amount defined in Grids config
- Added potential fix for if/when another mod deletes all members in an NPC faction. MES will attempt to create a new leader identity for the faction.
- Added Block Replacement Profile option to limit the amount of blocks that are replaced at spawn (eg, only 2 thrusters get replaced)
- Fixed Drone Encounters classifying as OtherNPC post spawn
- Fixed issue with Drone Encounters using arbitrary value for player timer at start.
- Added additional logging to Grid Cleanup

Оновлено: 28 черв. 2022 о 19:41

2.1.65
- Fixed NRE/CTD regarding Chat Commands and/or Wave Spawner

Оновлено: 26 черв. 2022 о 21:52

2.1.65
- Bug fixes for zones
- Reduced clutter when recording a single admin spawn and using the /MES.IGLSD.SpawnGroup chat command

Оновлено: 25 черв. 2022 о 10:43

2.1.64
- Added support for Water Mod on mod.io
- Updated AiEnabled API files
- Fixed Logging in GetGridBehavior
- Action for manipulating KPL Custom Bools and Counters
- Added RandomFixedCount to PrefabSpawningMode
- Added ThreatScorePlanetaryHandicap to Spawn Conditions
- Zone Conditions can use KPLs
- Fixed Bug With Threat Score Handicaps