Space Engineers
Modular Encounters Systems
191–200 из 310
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Обновление: 20 мар. 2021 г. в 18:09

Обновление: 2 мар. 2021 г. в 15:56

Обновление: 27 фев. 2021 г. в 15:29

Обновление: 13 фев. 2021 г. в 14:36

Обновление: 13 фев. 2021 г. в 13:59

Обновление: 7 фев. 2021 г. в 18:39

- Dereliction Profiles Added
- Ammo and Fuel cap added to Config for Replenishing Grids
- Fixed inhibitor effect being able to run when inhibitor is a non-physical grid.
- Boss Signal GPS Color now configurable.
- Added additional logging to help catch/identify NRE in Weapon Randomizer

Обновление: 6 фев. 2021 г. в 8:56

- Additional Inhibitor Block Fixes

Обновление: 2 фев. 2021 г. в 7:48

- Added potential fixes for Inhibitors on Servers not appearing/taking effect

Обновление: 1 фев. 2021 г. в 8:13

- Fixed crash with Drill Inhibitor block
- Fixed Inhibitor Blocks being Player Usable with Hacking Mods

Обновление: 31 янв. 2021 г. в 12:54

- bug fixes with armor module replacement
- fixed some bugs with boss encounters spawning on planet
- fixed issue where Inhibitor fields appeared in g menu
- default creature spawngroups can now be overridden.