Space Engineers

Space Engineers

Modular Encounters Systems
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Aggiornamento: 28 nov 2021, 8:50

2.1.23

- Fixed bug with underwater station spawning on surface
- Added Session Triggers
- Added Use Fail Condition for Triggers (they will execute if they would normally fail to execute, and won't execute if they'd normally pass all checks)
- Added Else Actions for Triggers
- Added ability for Actions to assign Inhibitor effects directly to behavior.
- Removed block functional requirements for Disposable Beacons

Aggiornamento: 13 nov 2021, 13:56

- Fixed Loot Profile issue
- Added Chat Command for DroneEncounter spawns

Aggiornamento: 11 nov 2021, 10:14

2.1.21
- Improvements and fixes to escort system

Aggiornamento: 4 nov 2021, 9:18

2.1.20

- Fixed Crash with Boss Encounter in Space when no planets are in the world.
- Fixed Issue with Chat Profiles not working when using commas.

Aggiornamento: 31 ott 2021, 15:05

2.1.19
- Fixed bug with Sandbox Counter Admin Command
- Added Patrol Behavior
- Added Escort Behavior
- Additions to Actions and Commands to accommodate the above modes.
- Autopilot profile changes (no longer uses protobuf since the file is now Read Only)

Aggiornamento: 22 ott 2021, 13:22

2.1.18
- Fixed issue with adding prefab index 0 in some condition tags

Aggiornamento: 14 ott 2021, 19:28

2.1.17
- More zone bugs

Aggiornamento: 14 ott 2021, 7:14

2.1.16
- Fixed missing ProtoMember in Zone.cs

Aggiornamento: 13 ott 2021, 21:37

2.1.15
- Fix for Zones getting purged and reinit at startup

Aggiornamento: 13 ott 2021, 8:43

2.1.14
- Added fix for duplicate shield blocks with defense shield provider
- Added additional logging for zone init to see why data is not saving properly