Garry's Mod
Black Mesa Experimental Weaponry
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Aggiornamento: 8 ott 2019, 10:44

-Added DMG_SHOCK damagetype to gauss, so it can damage/move physics objects

Aggiornamento: 4 ott 2019, 9:16

-Dropping a weapon should now holster properly and reset zoom

Aggiornamento: 27 set 2019, 12:59

-Fixed teleporter viewmodel reset on holster

Aggiornamento: 9 set 2019, 9:44

-Enabled cubemap textures for teleporter and gauss

Aggiornamento: 30 ago 2019, 9:28

-QE Zapper fully charged primary shot can do everything a charged gauss shot can do
-QE Zapper is now admin only

Aggiornamento: 30 ago 2019, 8:08

-Fixed the f*cking gauss again

Aggiornamento: 30 ago 2019, 6:54

-Teleporter now teleports randomly to spawn instead of closest spawn

Aggiornamento: 30 ago 2019, 5:40

-Hopefully fixed the conflicts with other gauss weapons

Aggiornamento: 28 ago 2019, 8:19

-Fixed gauss tracer

Aggiornamento: 27 ago 2019, 8:13

-Added tactical teleporter worldmodel