Don't Starve Together

Don't Starve Together

[API] Gem Core
111–120/128 bejegyzés mutatása
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Frissítés: 2018. szept. 4. @ 11:58

V2.0.0.4
-Added a width specifier for bit.bnot

Frissítés: 2018. szept. 1. @ 10:18

V2.0.0.3

-Added GLOBAL.GetNextAvaliableCollisionMask() to get a collision mask without colliding with other mods.

Frissítés: 2018. aug. 26. @ 6:52

V2.0.0.2 Hotfix
-Fixed a rare case where rolling back your world would "delete" all modded tiles using this library.

Frissítés: 2018. aug. 25. @ 14:03

V2.0.0.1 Hotfix
-Fixed a crash from trying to load a nonexistant file

Frissítés: 2018. aug. 25. @ 14:01

V2.0.0.0
-Added Dynamic Tile ID Manager
-improved bit interface's speed
-added a API for modworldgenmain
-optimized ShardRPC

Frissítés: 2018. aug. 11. @ 17:12

V1.0.4.2 Hotfix

Fixed a issue for prefabs without a .fn(Skins) not having their assets loaded.

Frissítés: 2018. aug. 11. @ 4:28

V1.0.4.1 Hotfix

Fixed a crash for prefabs without a .fn(Skins)

Frissítés: 2018. aug. 10. @ 17:53

V1.0.4

Fixed a issue with memory spiking using NSimplex's memspikefix
Actually finalized bit library(im serious)
Improved bit library's performance by 200~%

Frissítés: 2018. aug. 9. @ 8:01

V1.0.3.1 Hotfix

Fixed a issue with TagEntities not having a Transform.

Frissítés: 2018. aug. 6. @ 8:23

V1.0.3
Removed Misc DebugPrinting.