Don't Starve Together

Don't Starve Together

[API] Gem Core
Affichage des entrées 41-50 sur 128
< 1 ... 3  4  5  6  7 ... 13 >
Mis à jour le : 19 oct. 2020 à 9h10

-v5.1.5
fixed a crash when regenerating worlds that didn't have a override world seed.

Mis à jour le : 15 oct. 2020 à 12h21

-v5.1.4
Fixed an issue causing server reset to keep the world seed when it shouldn't
update for the RoT Forbidden Knowledge

Mis à jour le : 25 aout 2020 à 8h25

v5.1.3
-fixed several logic errors and a crash relating to the gem dictionary ingredient system.

Mis à jour le : 20 aout 2020 à 9h36

-v5.1.2
fixed crash due to new modstab features.

Mis à jour le : 29 juil. 2020 à 10h58

-v5.1.1
fixed an issue with tail calls with the debug library causing issues on DontStarveLuaJIT

Mis à jour le : 15 juil. 2020 à 11h24

-v5.1.0
fixed local MiscStuff not getting added to the extendenvironment
fixed being unable to test for being in the postinit environment without using rawget()
changed naming scheme from slave to secondary just like klei did with shards
actually fixed autopausing not unpausing in certain circumstances
fixed the multi collision callback system from straight up not working.
fixed a bug with the replaced GetInventoryItemAtlas not exiting early if it wasn't memoized
fixed Vec3 sometimes turning into a Vector3
fixed bug with math.variance causing it to sometimes report numbers that were very far apart for have a tolerable variance

Mis à jour le : 13 juin 2020 à 14h05

-v5.0.15
fixed hunting tracks not spawning from dirtpiles.

Mis à jour le : 12 juin 2020 à 7h22

-v5.0.14
fixed a crash when generating a world with this mod disabled.

Mis à jour le : 11 juin 2020 à 10h29

-v5.0.13
fixed performance issues with VectorSwizzling.
improved how certain functions get replaced(improved game performance, and more mod compatibility).
fixed global pause patches not getting applied.

Mis à jour le : 6 juin 2020 à 19h13

-v5.0.12
fixed crash at worldgen related to having infinite mod priority.