Garry's Mod
Horror Story
Mostrando 11-20 de 21 aportaciones
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Actualización: 13 JUL 2013 a las 3:30 p. m.

Bug fixes

  • (minor) Fixed a bug which caused shared.lua not to be included (and the game identified itself as Base Gamemode because of this).

Actualización: 13 JUL 2013 a las 3:24 p. m.

Bug fixes

  • (game-breaking) Fixed stack overflow

Actualización: 13 JUL 2013 a las 12:10 p. m.

List of changes:

  • Added Cry of Fear Lantern (modified version with light fix)
  • Made it so you can always pick up all weapons
  • Some bug fixes

The VGUI update is scheduled for Monday, if all goes to plan.

Actualización: 16 MAR 2013 a las 4:14 p. m.

In this update a new lighter has been added.

Since it's still not final it's not disabled by default.

To enable the lighter, type horrorstory_dev_lighter 1 in console.

Actualización: 11 FEB 2013 a las 1:43 p. m.

This update should make the gamemode capable of running on servers with more than 20 players.

This update will temporarily disable wiremod since it causes errors.

Changelist:

  • Added support to enable flashlight
  • Flashlight now auto-enables when there are 32+ players (due to the limit on dynamic lights)
  • Added command to allow weapon pickups

Actualización: 10 FEB 2013 a las 6:50 a. m.

This update should fix the errors people have been having with the HUD.

Changelist:

  • Fixed the HUD error which causes kicks when joining
  • Removed the custom voice hud since it wasn't working as it should have

Actualización: 4 FEB 2013 a las 3:50 p. m.

This update mainly changes the UI.

Changelog:

  • Added custom hud plus notification system.
  • Added a theme

Actualización: 3 FEB 2013 a las 10:30 a. m.

This update added a custom torch.

  • Custom torch added (Minecraft Torch)

Actualización: 3 FEB 2013 a las 10:08 a. m.

Hotfix for a mayor bug

Actualización: 3 FEB 2013 a las 10:03 a. m.

Made the gamemode Workshop compatible (download from within game)