Space Engineers

Space Engineers

LiDAR Guided Missile Script
Wyświetlanie 21-30 z 31 pozycji
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Aktualizacja: 28 stycznia 2019 o godz. 14:10

  • Fixed issue with missiles not avoiding the firing platform
  • Update version to match LiDAR Mapping Script

Aktualizacja: 16 września 2018 o godz. 21:11

  • Added support for proximity sensors for warhead detonation. Missiles can now use a forward-facing camera or a sensor to assist in ensuring warhead detonation when nearing a target.
  • Corrected the gravity calculations for missile guidance. Missiles now more accurately find their target.
  • Fixed a bug with "Roll Speed" and "Toggle Spiral" commands not executing while missile is in flight

Aktualizacja: 8 września 2018 o godz. 8:50

  • Removed an unused variable

Aktualizacja: 7 września 2018 o godz. 22:42

  • Fixed a potential issue with antennae having broadcasting disabled - script now ensures it is enabled when launching
  • Fixed a potential issue with batteries set to "Recharge-only" - script now sets them to discharge when launching

Aktualizacja: 26 sierpnia 2018 o godz. 19:26

  • Added collision avoidance. Missiles will now avoid colliding with the platform that fired them.
  • Added configurable settings for the initial launch power for missile thrusters, found in the top portion of the script.
  • Added missile sequencing. Missiles may now be fired in a user-defined sequence. See guide for details.

Aktualizacja: 11 lipca 2018 o godz. 14:29

  • Added a configurable setting in the top of the script to set the number of ticks a missile will fly (after launch) before gyros and thrusters are activated.

Aktualizacja: 3 czerwca 2018 o godz. 0:58

  • Updated to work with new version of LiDAR Mapping Script (missile cluster support)

Aktualizacja: 15 maja 2018 o godz. 19:50

  • Script now handles cases where thrusters and/or gyroscopes are turned off by default.
  • Added a failsafe in the event a timer is set to run the PB every tick in addition to the self-run property.

Aktualizacja: 2 marca 2018 o godz. 13:59

  • Script has been updated to work with the new version of my LiDAR Mapping Script.
  • Missiles now take an additional parameter for launch / update commands:a tick count that tells the missile how many ticks to wait before launching.

Aktualizacja: 14 stycznia 2018 o godz. 13:28

--Script has been updated to work with the new version of my LiDAR Mapping Script.

--Missiles now take an additional parameter for launch / update commands: the TimeStamp from the MyDetectedEntityInfo (see Usage for details).