Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
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Actualización: 27 MAY 2019 a las 2:18

(Update v1.1.3.4)
General:
  • AI gameplay has been further tweaked for more intensive combat. AI will react more frequently and effectively to player tactics.

  • AI on-map artillery units will now fire effectively, but require our Game Modes to work properly.

Actualización: 26 MAY 2019 a las 8:16

(Update v1.1.3.3)
General:
  • AI tech up has been improved for all factions leading to better unit deployment.

  • AI ability roaster has been updated. AI now will use off-map artillery abilities more tactically.

Actualización: 25 MAY 2019 a las 11:15

(Update v1.1.3.2)
General:
  • AI base artillery guns have been been removed from all factions to avoid conflict with the recent Relic patch.

  • Cover related bugs due to soviet merge ability has been fixed.

Actualización: 22 MAY 2019 a las 7:12

(Update v1.1.3.1)
General:
  • Dispatch abilities recharge time has been adjusted for all factions.

  • Soviet reserve conscript auto dispatch has been improved.

  • Known UI issues have been fixed.

Actualización: 21 MAY 2019 a las 8:34

(Update v1.1.3.0)
General:
  • Weapon drop bug in which squad upgrade is completed but weapon disappears on reinforcement has been fixed.

  • Character animation issues due to weapon dropping have been fixed by readjusting weapon drop rates.

  • Minor UI fixes as well.

Actualización: 21 MAY 2019 a las 1:11

(Update v1.1.2.9)
General:
  • PIAT and bren gun has been added to British M3 halftrack.

  • Vickers K light machine gun weapon rack has been added to British base but needs support weapons commander ability.

  • British M2 flamethrower ability has been reworked into support weapons commander ability.

  • Support weapons ability unlocks both M2 flamethrower upgrade for sappers and the Vickers K weapon rack.

  • British M2 flamethrower slot item bug has been fixed.

Actualización: 19 MAY 2019 a las 12:27

(Update v1.1.2.8)
General:
  • Path navigation of infantry units within the USF base has been improved.

  • Cover bonus bug of paratroopers and fallschirmjagers on reinforcement has been fixed.

  • Paratrooper vehicle crews can now reinforce through airdrops.

  • Destruction of player HQ will disable player resource terminal abilities.

Actualización: 19 MAY 2019 a las 2:14

(Update v1.1.2.7)
General:
  • Weapon Racks are provided to all factions.

  • Flamethrowers have been added to weapon racks but removed from supply yards.

  • Riflemen and infantry sections now have weapon upgrades similar to grenadiers.

  • Weapon pickups from weapon racks and halftracks are cheaper than direct squad upgrades.

  • AI can also use weapon racks effectively.

  • USF and British grenade package upgrades now unlocks anti-tank grenades for riflemen and infantry sections along with normal grenades.

  • Soviet anti-tank grenade AI related bug has been fixed.

  • Weapon deployment from USF observation posts have been improved.

  • Officer units such as lieutenant, captain, major and terror officer can no longer recrew abandon weapons and vehicles.

  • Demo charges can now destroy all abandon weapons, excluding hand-held weapons.

  • Paratrooper and fallschirmjager sight radius starts sooner during airdrop.

  • Tank traps and dragon teeth spacing have been increased to improve unit movement.

Actualización: 16 MAY 2019 a las 4:18

(Update v1.1.2.6)
General:
  • New M10 tank destroyer airdrop ability has been added to USF, but requires paratrooper upgrade from Platoon Command Post.

  • Paratrooper vehicle crews have been added to USF.

  • Paratroopers and fallschirmjagers captured weapons can be reinforced by airdrops.

  • Pinned squad can no longer plant demo charges.

Actualización: 15 MAY 2019 a las 7:13

(Update v1.1.2.5)
General:
  • All paradrop abilities deployment time has been increased.

  • Commando glider now takes some time before reaching the landing zone.

  • Minor UI issues have been fixed.