Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
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Pembaruan: 13 Mei 2019 @ 11:50pm

(Update v1.1.2.4)
General:
  • All vehicles and stationary heavy guns now have improved rotation rates.

  • Soviets fresh conscripts reinforcements has been replaced with regular conscripts.

  • Puma critical shot ability's animation bug has been fixed.

  • Soviets sand bags have reworked.

Pembaruan: 27 Apr 2019 @ 7:15am

(Update v1.1.2.3)
General:
  • Issues related to capturing of abandoned vehicles have been fixed.

  • Puma has been added to Fortified Armor and Festung Armor doctrines of Ostheer.

  • Minor UI issues have been fixed.

Pembaruan: 27 Apr 2019 @ 1:04am

(Update v1.1.2.2)
General:
  • USF, British and Soviet free reinforcement abilities have been reworked to improve game balance.

  • Axis bunkers now have a MG nest limit of four, medic bunker limit of two, and command bunker limit of two as well.

  • Axis factions can build maximum of five bunkers.

  • Soviet reserve artillery barrages have been slightly nerfed.

Pembaruan: 26 Apr 2019 @ 9:13am

(Update v1.1.2.1)
General:
  • USF Rear Echelon troops have been replaced by combat engineers.

  • Soviet combat engineers are now called field engineers.

  • A new symbol has been added to Ostheer pioneers.

  • Pop cap adjustment has been done for all factions.

  • Supply yard Pop Cap upgrade now grants 100 additional population.

  • OKW infantry support gun barrage ability recharge time issue has been fixed.

Pembaruan: 25 Apr 2019 @ 10:19pm

(Update v1.1.2.0)
General:
  • MG nest limit has been increased from two to four and three to five, for allies and axis factions respectively.

  • USF paradrop MG limit has been set to two on capture.

  • AI resource management has been improved.

Pembaruan: 25 Apr 2019 @ 8:56am

(Update v1.1.1.9)
General:
  • USF and Ostheer mortar halftracks' veterancy three range bug has been fixed.

  • Minor UI issues have been fixed.

Pembaruan: 21 Apr 2019 @ 7:45am

(Update v1.1.1.8)
General:
  • A bugsplat causing bug due to the last patch has been fixed.

  • Ramming ability is now exclusive for soviets.

Pembaruan: 21 Apr 2019 @ 4:38am

(Update v1.1.1.7)
General:
  • AI base artillery guns has been fixed, and now should work as intended.

  • AI gameplay has been tweaked for better experience, but still requires Game Modes to work properly.

Pembaruan: 19 Apr 2019 @ 1:19am

(Update v1.1.1.6)
General:
  • All dot weapons such as white phosphorus rounds no longer do friendly damage.

  • All dot weapons have been improved.

  • Soviet mortar flare abilities have been reworked.

Pembaruan: 15 Apr 2019 @ 9:17am

(Update v1.1.1.5)
General:
  • All flame throwing weapons have been improved and they no longer do friendly damage.

  • Heavy tanks maximum speed buffs due to veterancy have been nerfed.

  • Squad upgrade related UI issues have been fixed.