Company of Heroes 2

Company of Heroes 2

WORLD AT WAR (Akula) - TUNING PACK
Viser 211-220 af 325 forekomster
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Opdatering: 12. apr. 2019 kl. 23:42

(Update v1.1.1.4)
General:
  • Katyusha creeping barrage now cost 60 ammunition.

  • Using more engineers can now rapidly increase building construction rates.

  • Minor UI bugs fixed.

Opdatering: 12. apr. 2019 kl. 10:28

(Update v1.1.1.3)
General:
  • Players can now share resources with their allies by using resource terminal abilities.

  • Most defensive structures have a limit of either two or three.

  • Heavy AT guns like Pak 43 and 17 pounder now have a cap limit of three.

  • British and OKW flak emplacements require 104 CP to build.

  • British Advanced Emplacement Regiment commander has been reworked.

  • Canister shot of M8 greyhound has been improved.

  • All AA weapons deal more damage to aircrafts for better game balance.

  • Cost of all artillery abilities have been increased to encourage tactical gameplay.

Opdatering: 23. mar. 2019 kl. 22:58

(Update v1.1.1.2)
General:
  • Rear Echelons M3 Grease gun animation bug has been fixed.

  • Territory Points and Victory Points capture and revert rates have been increased.

Opdatering: 22. mar. 2019 kl. 2:30

(Update v1.1.1.1)
General:
  • Destruction of HQ will disable commander abilities.

  • Weapons which can fire through obstacles no longer damage friendly structures when firing across them.

  • Shells of Pak43s, 17-pounders and KV-2s no longer one shot destroy defensive structures like tank traps.

  • Sherman firefly tulip rocket ability has been reworked and improved.

  • Smoke now provides light cover to friendly units.

  • Vehicles provide more heavy cover to nearby infantry.

  • All strategic bombing abilities have been reworked and are more deadly.

  • IL-2 bombing abilities have been improved to make them more effective.

  • Mines, demo charges, booby traps and goliaths no longer inflict critical hits to friendly units but still damage them.

Opdatering: 18. mar. 2019 kl. 7:05

(Update v1.1.1.0)
General:
  • Less used unit abilities have been reworked for improved gameplay.

  • Heavy armor units have been further overhauled to justify their high cost.

  • Bugs related to switching of toggle abilities have been fixed.

  • Panzerwerfer rocket scatter has been slightly adjusted to increase its barrage target area.

  • Smoke deployment abilities have been improved to provide better sight coverage from enemy units.

  • KV2 and M26 Pershing hit points have been slightly increased.

  • KV2 can only fire across obstacles when indirect fire mode is enabled.

  • Smoke spam by AI tanks has been fixed.

Opdatering: 16. mar. 2019 kl. 5:50

(Update v1.1.0.9)
General:
  • All heavy armor units whose cost is more than 300 fuel have improved survivability when damaged.

  • Base game with high resources will now start with 100 CP instead of 102 CP, even without the Game Modes.

Opdatering: 27. feb. 2019 kl. 23:23

(Update v1.1.0.8)
General:
  • Battle Stage II (BS2) Game Modes now give player a light recon vehicle along with a tank destroyer.

  • Known missing audio cues issues have been fixed.

  • Mod UI has been improved.

Opdatering: 27. feb. 2019 kl. 22:53

(Update v1.1.0.7)
General:
  • Sniper range reticles has been removed for all factions.

  • Panzerwerfer barrage has been improved to make it competitive against its counterparts.

  • Sherman Calliope has similar range as Katyusha and Panzerwerfer.

  • Priest and Sexton ranges have been increased to match with all other howitzers.

  • Land Mattress range and scatter has been slight improved.

Opdatering: 18. feb. 2019 kl. 8:55

(Update v1.1.0.6)
General:
  • All heavy artillery units barrage abilities' costs have been significantly increased to encourage players to use them tactically, and to encourage players to build munition caches if they want to go for long range attack strategies.

  • Demo Charges and booby traps cost has been increased to justify their high damage.

  • Golaith's damage has been decreased and cost slightly increased. It is still very powerful if deployed correctly against most units.

Opdatering: 15. feb. 2019 kl. 2:21

(Update v1.1.0.5)
General:
  • Hull MGs of T-34/76, T34/85, KV-1, Cromwell, Comet and Churchill have been improved.

  • Prone firing restriction has been removed from certain LMGs.