XCOM 2
[WOTC] EU Aim Rolls
Showing 1-9 of 9 entries
Update: Nov 17 @ 10:54pm
by -bg-

- Fixed a crash if run with CHL but not XModBase

Update: Nov 16 @ 4:59pm
by -bg-

- Added additional CHL fixes of properly applying crits to attacks that guarantees hits on attacks that were converted to hit due to aim assist.
- Moved CHangeHItResults to after calculating aim assist.
- If CHL is enabled, will now properly show defense bonus breakdown from target.
- Abilities that guarantee crit will now apply to indirect fire and objectives.
- Now detect the presence of XModBase Redux and applies any modifiers from its effect interface.

Update: Nov 4, 2021 @ 3:00am

- Added ability to enable/disable good cover bonus for xcom and non-xcom
- This also increments the config version which will make the mod properly remind users that the configs need to be changed again due to last updates accidental change.

- Fixed a bug where using the mod without CHL causes a crash when using a weapon with a weapon upgrade that modifies crit chance.

Update: Jul 7, 2021 @ 12:10pm

- Rolled in CHL fix for dashing detection, weapon upgrade crit chance increase display and unit stat modifier checking.

Update: Sep 27, 2017 @ 8:17pm

- Added Absolutely Critical SW Option. REQUIRES Better Second Wave Mod Support

Update: Sep 5, 2017 @ 6:30pm

- Fixed some config file error causing Gambler Rolls to not have an effect (unless you have a keen eye to notice it when enabling it)
- Added WOTC abilities into config
- Made overwatch + perfect information + dirty cinematic less spoilerly when multiple overwatches occur (this was not the case in vanilla, the new visualisation tree changed this in wotc).

Update: Aug 31, 2017 @ 10:20pm

- Fixed SHOW_CHANCE=true and DIRTY_CINEMATIC=false not working
- Clamped dodge to 0% so it don't show negative numbers

Update: Aug 29, 2017 @ 7:09pm

Update: Aug 29, 2017 @ 7:06pm