Garry's Mod

Garry's Mod

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UParkour
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Content Type: Addon
Addon Type: Tool
Addon Tags: Fun, Roleplay, Realism
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2 nov @ 18:33
18 nov @ 22:58
30 ändringsnotiser ( visa )

Abonnera för att ladda ner
UParkour

I 1 samling av 余智博
UParkour
8 artiklar
Beskrivning
Original Author: 白狼
Original Addon:
Dishonored Parkour
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3021534276

A new parkour addon

One day when I was playing the campaign, I found some issues with this addon. I paid some money to have the original author redesign the mechanics, and now I'll explain the new ones.

1. You can select the animation for each movement method in the menu. Currently, there's only one, and I plan to invite other authors to design new animations.
2. Synchronization issues can be resolved by integrating other movement methods through scripts for unified management.
3. New movement methods:
- Low Climb
- Low Climb Double Vault
- Vault
- High Climb
- High Climb Double Vault


faq
1. Camera
Some addon for adjusting the fov and such may conflict with the original effects.
q menu --> Options --> UParkour --> Action Manager --> double click one --> change to punch-compat
54 kommentarer
余智博  [skapare] 1 timme sedan 
@Serika
sure, because before addon publish, he think no one will try this, so he make it simple, but i think it's necessary, i'll try to do this.
Serika 19 timmar sedan 
i think that there should be a bind button like how toolgun tools have so i can bind both actions to the same key, because binding two actions to the same key is virtually impossible with convars
余智博  [skapare] 15 nov @ 2:43 
@chill_raccoon
it's vmanip's bug
余智博  [skapare] 15 nov @ 2:42 
@Renz
:steamthumbsup:
Renz 14 nov @ 20:55 
also, if you want to vault more consistently, here’s a helpful tip: press space when you touch any object that can be vaulted over. I’ve noticed that most failed vaults happen because people press space too early and end up jumping into the object and ramming into it
Renz 14 nov @ 20:49 
TIP : if you want to vault over car's hood set "vault detection horizontal distance (lowclimb)" to 4.00, and if the car has LOW suspension set the "vault detection vertical distance" to 0.45 only 0.05 lower than the default amount
(NOTE: you dont want to set it TOO low so you dont vault on anything lower than player jump level)
screwdriver lobotomy 14 nov @ 13:49 
[UParkour] lua/ultipar/core/check.lua:191: attempt to compare number with boolean
1. GetFallDamageInfo - lua/ultipar/core/check.lua:191
2. Check - lua/ultipar/actions/dp_lowclimb.lua:144
3. Trigger - lua/ultipar/core/trigger.lua:100
4. func - lua/ultipar/actions/dp_lowclimb.lua:257
5. run - lua/gmpp/hook.lua:356
6. unknown - lua/gmpp/hook.lua:402
chill_raccoon 14 nov @ 1:48 
A bug is that when vaulting the legs don't do bodygroups and player colour (I think)
Ori 12 nov @ 3:31 
@余智博 yes vault speed could work too, as long as i can edit the value to be on par with this one: https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2364206712
GoofyGoober 11 nov @ 14:18 
what is the gun mod in the pictures?