Half-Life 2

Half-Life 2

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Fixed Level Geometry (Vanilla++)
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2 nov @ 8:53
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Fixed Level Geometry (Vanilla++)

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Metrocop uploads a vanilla mod instead of a beta mod. What type of timeline is this?

This adds detail to the absolute abomination of map geometry in d3_c17_12. I made it look like a run-down rebel occupied Combine Base. I'm very surprised nobody has made a mod like this before me.

Sorry for the ♥♥♥♥♥♥ screenshot quality, its just steam compression.


Enjoy!


[discord.gg]
49 kommentarer
Simpmint21 27 nov @ 1:29 
fr
Gordon Freeman 19 nov @ 10:57 
Honestly, at this point, we really do just need a whole Uprising overhaul. Most rushed segment of the retail game, and it shows.
Piggo5 16 nov @ 13:07 
Pretty cool pretty cool
I go crazy, I go stupid 13 nov @ 3:13 
Idea wise it's better than what's in retail but the execution is pretty bad, the console next to the unifitting metrocop uniform attached isn't on the ground like every other console and I think the room could've used more of the Combine blue-gray walls
marcos.a.feijo 12 nov @ 18:30 
exactly, soo looks nice 👍
andreakutzke0207 9 nov @ 5:52 
looks nice 👍
Reggie Xaivior Castor 8 nov @ 21:40 
Guys someone made a complete one for this
marcos.a.feijo 8 nov @ 16:28 
he could make one Fixed Level Geometry (Vanilla++) in Anticitizen One, Would be Cool.
BreenGrub The Gordon 8 nov @ 9:11 
why
Lapa_20 8 nov @ 3:07 
TheDesertRoad is right you should if you're able to edit other maps because of some of them just fell unifnished and half-baked (i think that means the same thing)