Total War: SHOGUN 2

Total War: SHOGUN 2

26 betyg
Korean Turtle Ship
   
Utmärkelse
Favorit
Favoritmarkerad
Avfavoritmarkerad
Taggar: mod, units
Filstorlek
Lades upp
Uppdaterades
272.014 MB
11 okt @ 1:53
17 okt @ 9:14
2 ändringsnotiser ( visa )

Abonnera för att ladda ner
Korean Turtle Ship

I 1 samling av :penguin1:
Shogun 2 Mods Penguin
25 artiklar
Beskrivning
DISCLAIMER: The model suffers from some shading issues that I don't know how to fix, I've uploaded it anyway if someone wants to use it regardless or if someone wants to make their own naval units and see how I did it in this mod.

Adds a Naval unit inspired by the Korean Turtle Ship used by the Joseon navy during the Imjin war vs Japan for the Sengoku Jidai campaign and custom naval battles.

Recruit-able from the Drydock Port building or the newly added Korean Merchant Trading Port after researching the "Kinza Mint" technology in the civic tech tree.

Huge credit and thank you to taw/ChaosRobie for the amazing Ship Builder script and documentation that made it possible to add naval units to Shogun 2, as well as for helping me many times along the way.

You can find the scripts here if you want to make your own naval units for Shogun 2:
https://www.twcenter.net/threads/s2tw-ship-builder.816204/
https://github.com/taw/etwng/tree/master/models_naval

I've also uploaded a supplementary guide to Steam on how to create your own naval units that goes over a few points not covered in extensive detail by the documentation.
Link to the guide:
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3576087181
12 kommentarer
Rancerd 9 nov @ 22:27 
ja
Arkanas 7 nov @ 6:07 
@:penguin1:, a pity
:penguin1:  [skapare] 6 nov @ 15:52 
@Arkanas, No, they are just cosmetic as setting up the rigging was too much of a headache for me.
Arkanas 6 nov @ 13:51 
Do its sails work as vanilla ships' sails?
Aghoric Visions 26 okt @ 19:18 
Hell yeah.

The samurai fears the Kobuksun.
:penguin1:  [skapare] 25 okt @ 5:54 
@coffeemm8, yes you need to research Kinza Mint, then you can recruit it from either a drydock or the new dock building.
coffeemm8 25 okt @ 1:52 
Does this require both a drydock and researching Kinza Mint?
The Field Marshal 21 okt @ 18:11 
22 cannons! She's a beast.
ReptorZ 18 okt @ 3:47 
good
:penguin1:  [skapare] 18 okt @ 2:21 
@Kagarino Kirie, I can try to look into that. ChaosRobie thinks it is a tangent issue with the code of the rigidmodel_v2 mesh exporter but I have no idea personally.