Stellaris

Stellaris

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BPV Reborn - Zone Double Row Mode
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27.600 MB
25.8. klo 22.17
26.11. klo 9.29
10 muutosilmoitusta ( näytä )

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BPV Reborn - Zone Double Row Mode

Kuvaus
BPV Reborn – Double-Row Version

This version of the mod displays zones in two rows, allowing each zone to show up to 12 building slots. If you prefer to use no more than 6 slots, it’s recommended to use the single-row version instead.

For more details about the mod, including usage instructions and limitations, please refer to the single-row version’s page.
217 kommenttia
Реван 5 minuuttia sitten 
Народ, я мучился несколько часов с этой же проблемой, в итоге просто удалил игру и установил полностью заново все.
у меня починилось во всяком случае на уникальных планетах эта проблема, насчет вулканических не проверял
Apocrypha 13 tuntia sitten 
Possible issue with misaligned planet and city view graphics.
Dreskel 27.11. klo 14.50 
And now i've seen the Volcanic issue, providing a screenshot
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3613569248
Dreskel 27.11. klo 14.43 
Note, that the district thing seems to be inconsistent, but every once in a while i'll see it
Dreskel 27.11. klo 14.33 
I've noticed that for whatever reason there's a 4th district, showing farms, but with a mineral upgrade, now on planets
Monke 27.11. klo 8.28 
i think my city districts dissapeared and i dont know why
Twiggymc 27.11. klo 7.29 
I can also confirm atleast on volcanic worlds city districts disappear, from my other tests normal planets seem fine, just the new volcanic seems to lose em
Sakura  [tekijä] 26.11. klo 23.03 
@MightyShark Thank you for your feedback and I'll make a double check.
Sakura  [tekijä] 26.11. klo 23.03 
@Sindral Could you please provide a screenshot and reproduce steps for troubleshooting? Many thanks~
MightyShark 26.11. klo 20.18 
Should these 2 "buttonType" entries in the interface/zz_planet_view.gui file be x,y instead of width and height ?? (Lines 4682-4693)

buttonType = {
name = "selection_highlight"
spriteType = "GFX_glow_tile_orange_no_padding"
size = { width = 870 height = 1080 }
alwaysTransparent = yes
}
buttonType = {
name = "district_button"
size = { width = 870 height = 1080 }
quadTextureSprite = "GFX_district_hover"
clicksound = "menu_slide_open"
}