Project Zomboid

Project Zomboid

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[B41/B42] Toughness Skill
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9 aug @ 10:34
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[B41/B42] Toughness Skill

Beskrivning
Adds a new skill in the survival category called toughness. This is your character's mental resilience to the hardships of the apocalypse, with each level reducing the amount of panic, pain and discomfort they'll feel. Toughness XP can be earned by killing zombies.

It will take about 4450 total zombie kills to reach max level in toughness at x1 XP rates. The new positive trait "tough" provides a starting toughness level of +1 and a x4 XP multiplier, reducing the total number of zombie kills for max level to only around 1000.

Each level of toughness reduces the total amount of panic felt by your character by -10%, pain by -5%, discomfort by -5% and an extra 10% added to the discomfort nullification threshold. This means a character with level 2 toughness will not gain any discomfort at all if the total combined discomfort of their clothes and moodles is at or below 20%. Since the total discomfort pecentage level can go above 100%, level 10 toughness won't completely remove discomfort if enough uncomfortable clothes are being worn.


Stat
Lvl 1
Lvl 2
Lvl 3
Lvl 4
Lvl 5
Lvl 6
Lvl 7
Lvl 8
Lvl 9
Lvl 10
Panic
-10%
-20%
-30%
-40%
-50%
-60%
-70%
-80%
-90%
-100%
Pain
-5%
-10%
-15%
-20%
-25%
-30%
-35%
-40%
-45%
-50%
Discomfort
-5%
-10%
-15%
-20%
-25%
-30%
-35%
-40%
-45%
-50%
Discomfort Nullification Threshold
10%
20%
30%
40%
50%
60%
70%
80%
90%
100%

If these values are not to your liking the XP rate and stat reduction from toughness can be configured in the sandbox.

This mod can be seen as an alternative to the "become desensitized" mod, providing a more gradual increase in panic reduction as the playthrough progresses rather than suddenly granting the desensitized trait after a set number of zombie kills.

Workshop ID: 3545533939
Mod ID: ToughnessSkill
Populära diskussioner Visa alla (3)
11
13 nov @ 5:38
KLISTRAD: Translation
Apoli
9
10 nov @ 0:47
Bugs
Apoli
0
7 sep @ 18:15
Discomfort Function Not Working as Intended
[Ba-El] Radio
136 kommentarer
Querubim 25 nov @ 14:34 
This mod helped me with the new discomfort mechanic for more protective clothing. It seems that my character slowly got used to the heavy clothing and at some point stopped caring about it.
Wuli 18 nov @ 3:12 
Why am i not gaining any xp to the Toughness Skill, when playing on multiplayer?
Feepo 17 nov @ 20:04 
it's peak.
Mr Flibble 16 nov @ 5:11 
I've been scratching my head trying to figure out why my guy stopped smoking, I removed toughness mod and a few other to vanilla. Finally think it's a vanillia bug with chewing tobacco. Can anyone else confirm this ?
Suspumpkin/bonejokeguy 15 nov @ 2:11 
yo gang i aint gonna ask for nothing thanks for making free content online :)
anarko153 12 nov @ 14:42 
W
RudyTheNinja 11 nov @ 21:55 
Any chance for this to affect Fear of Blood trait
Removing it at max, allowing first aid on other's at half
Mayb reduced stress per lvl but I'd rather the first two ^^
۵camXO۵ 10 nov @ 21:54 
Kenshi
Orangutanion 10 nov @ 13:39 
Become Desensitized has some benefits for certain occupations that make them desensitize faster (nurse, veteran, cop, I think some others). Maybe you could give an initial +1 skill level to some of these classes?
Commander Brisk 10 nov @ 11:17 
B42 for me @fishlord