Barotrauma

Barotrauma

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Tidebreaker Arsenals
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6.509 MB
Jul 4 @ 10:20am
Nov 8 @ 3:46am
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Tidebreaker Arsenals

In 1 collection by Prinz
Atlas's Shipyards Collection
5 items
Description
“Endure. Advance. Overcome.”


|| Tidebreaker Arsenals ||
is a cutting-edge weapons and Experimental Weapons Series development by some of the greatest weapons engineers and technology researcher in Atlas's Shipyards R&D Wings. Now available in select military vendors across Europa.
Lists
| ALB [Atlas. License. Built.] | : Can be brought at almost every vendors, easy to find/used.
| ASFA [Atlas. Special. Force. Arsenals.] | : Special Weapons that can only be brought at Military, Armory vendors. Some required high weapon skill. Used by "The Knight"
| AEW [Atlas. Experimental. Weapons.] | : Craft only Weapons. very expensive yet powerful.



|| Powerful Armors Set worn By Atlas's Shipyards Elite Forces ||
The Aether Knight and Phalanx Armor Sets. Will provide extreme protection against heavy injury, flame, Bullet, Etc.
This also include Pelican Suit Cases for easily transportation.



|| Last but not least. ||
The Atlas Soda [Made with love, for all crews]
[Soda come with 3 different flavors]
Red-Strawberry flavors
Blue-Blueberry flavors
Green-Green Apple flavors



|| Credits ||
[Pulse Weapons sprite from Alien: Fireteams Elite ]
[Soda original sprite from Irradaven{More Artifacts (AOCS)} ]
[Pulse Weapons codes by NecroTheGhost(Armat Rifle Family) ]
[All content modifly by me ]

If you love my works! You can buy me a cup of Ko-Fi!
https://ko-fi.com/chokya_gk
Popular Discussions View All (2)
3
Oct 26 @ 12:44am
PINNED: Idea suggestion / To do lists
Prinz
1
Oct 21 @ 10:36am
error when there's prinz's uniform
Hollow Void
154 Comments
Peebsius Nov 4 @ 11:35am 
Awesome mod! Love all of the designs and ideas! I can't wait to see more! Mechs or exosuits with dedicated storage for the heavy weapons would be awesome!
WowMuchName69 Oct 28 @ 9:22am 
Very cool mod! The weapons look realy nice and feel good to use.

As others have stated, I feel there should be another balancing pass. You can easily get your hands on one of the pulse rifles in the second biom and it seems to one tap everything, trivializing eva combat and outscaling anything that EA has to offer at this level. Maybe gate it behind higher faction relations, require finding a blueprint, make ammo be more expensive to craft / buy, make it less common for a vendor to sell the weapons.
Precursor Oct 28 @ 7:09am 
I think these items and weapons are actually way to accessable dont get me wrong they are great but i think they should be considered a very expensive luxury
Prinz  [author] Oct 24 @ 9:45am 
Your Welcome.
computy741 Oct 24 @ 9:28am 
Thanks for fixing so quickly!!
Zaelta. Oct 24 @ 5:43am 
hahahahaha well it is really badass, no worries then :praisesun:
Prinz  [author] Oct 24 @ 2:44am 
@oat @computy741 All fixed!
Prinz  [author] Oct 24 @ 2:39am 
You know? It feel too good to stop using it lol
Prinz  [author] Oct 24 @ 2:37am 
Hard to nerf it. Not because of Lore reason, but I don't want to ruin someone day who using it. But yeah, I might to have reduce the damage.
Zaelta. Oct 24 @ 2:29am 
good day, maybe you could nerf the hellhowl? hahahaha been playing with neurotrauma with friends and its just a banned do-not-use weapon because it's too op. maybe make it semi-auto or decrease the damage? the penetration is sick though.