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NMRiH: Default Bile Bomb
   
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Game Content: Weapons
Weapons: Throwable
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21 maj @ 17:27
10 sep @ 10:56
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NMRiH: Default Bile Bomb

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NMRiH: Default Weapons & Items
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Beskrivning
Default bile bomb on edited NMRiH Molotov animations. Works with reskins/retextures.

CREDITS
  • No More Room in Hell Team, Lever Games - Original animations from No More Room in Hell
  • Valve - Original model
  • Me - Animation porting/editing

Source files are in the mod in a .7z file. do whatever you want with them, no need to ask me first, just please credit me for the porting and the No More Room in Hell Team for the original animations.
12 kommentarer
ThruTheStorm 26 okt @ 15:48 
I like the animations, but at a higher FOV you can see the unused arm as a static model. I dont know why but it's funny but stupid looking
Wyatt Hero of Time 17 jun @ 20:13 
no more room in hell gun animations ?
The Renegadist 8 jun @ 18:34 
How about a script mod where there's a 25% chance a deployable ammo kit will spawn instead of a healthkit allowing players to place limited use ammo piles whenever needed. It would pair perfect with that mod that adds RNG to static ammo pile spawns and we already have a suitable ammo texture we can use instead of the medkit texture.

This has been done prior but it replaces the secondary slot which is kind of jank and won't work well online if others don't have the mod.
Yuno Gasai 30 maj @ 10:12 
we really calling everything slop now lol
james 27 maj @ 18:33 
no more room in slop amirite fellas
tomaz  [skapare] 25 maj @ 5:49 
haven't done huds in a while but i'll try to help to the best of my ability
Hyobx 25 maj @ 5:40 
Hi, I sent you a friend invite to ask for your help with one of my mods, it's hud related. Also can I get a double smashburger with a fried egg, no ketchup?
Spicy_Jam 23 maj @ 0:28 
can you make me a double cheeseburger, hold the pickles?
MisterCeeJay_1968 22 maj @ 9:45 
Can you made a Default Weapon with CoD: Black Ops 1-2 and Modern Warfare 2 (2009) animation?
tomaz  [skapare] 21 maj @ 18:11 
i don't have as much interest in porting it because the anim makes the character hold it in a hunched over manner or whatever which makes the medkit barely visible, which i don't think is appealing. idk i might change my mind.