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XCOM:TFTA 幽浮:黑渊之怖 [TEST]
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16 feb @ 4:02
27 nov @ 16:19
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XCOM:TFTA 幽浮:黑渊之怖 [TEST]

Beskrivning
March 2215: An Imminent Alien Threat Descends Upon Europa

The Europa Coalition and Separatist forces have reached an agreement. Under the terms of the Tommsdair Common Defense Accord, Europa's top technicians, engineers, and soldiers have formed an independent alien combat organization: "XCOM".

The Alien Threat Returns
WIP
Survive. Adapt. Victory. This is the XCOM motto, and your only path forward. The aliens will show no mercy. Countless unknown threats are ready to strike. You face an incredibly uneven fight – alien plasma can easily blast through submarines and kill personnel. Bloody boarding actions hang in the balance. Victory demands cunning.

Expansive Combat Maps
From oxygen-starved ice plains to frigid underwater caverns. The enemy is everywhere. Prepare to face numerous, longer, more challenging combat missions, often featuring branching paths. Equipment loadouts are generally limited. Your foes include not only aliens but also ADVENT and EXALT.

UFOs
WIP
XCOM Interceptor Drones are airborne. Fierce dogfights rage within Europa's gravity well; the countless wrecked UFOs are stark evidence. Players will have opportunities to investigate and secure crashed UFOs, acquiring valuable alien materials.

The Visible Hand of XCOM
WIP
XCOM Operatives have joined the fight. They are the premier choice for frontline combat and field medics. Possessing formidable combat abilities, they are also the only means to unlock XCOM organization technologies.

A Wealth of New Weapons and Equipment
Utilize equipment and submarine weaponry from the XCOM series. Weapons span the entire campaign: Ballistic, Laser, Magnetic [Incomplete], Plasma, Beam.
Armor series: Kevlar, Composite Armor, Titan Powered Armor, Alloy Exoskeleton Armor (Predator Armor - Art WIP), 2nd Gen Warden Armor (Concept).
Personal combat chip upgrades for gene slots [WIP].
An independently functioning, mod-wide universal weapon attachment system – though freedom of choice isn't its strongest point~
Virtually all weapon textures boast considerable quality. Weapons also lack significant hand misalignment or severe firing position anomalies – I tweak code in my spare time!

This mod supports English、T-Chinese and S-Chinese for now.Will join more language.If you want to make a language pack for XCOM,you can contact me and send text file to my E-mail.However, we does not care where heroes comes from,the alien treats need we all human to face for.

Capture it!I want a alive!
WIP
When alien enemy die,they weapon will soon break too.Only the most crazy or fearless people can captured a alive alien enemy,you can use any non-lethal weapons like stun baton to stun them,and get them weapon.They can not use by human at now,but can deconstruct to valuable alien matters or rebuild to XCOM plasma weapon for human, if you can.

Someday, everyone will be playing XCOM.

If you're reading this: This is a development version of the XCOM: Terror from the Abyss story pack. Content is incomplete and subject to change. Your gameplay experience is not guaranteed.

Encountering issues? Add me on Steam or contact QQ: 1602707561. DO NOT just leave a comment saying "Oh, there's a problem!" and vanish! Ghost knows what you mean! At least use F3 console, take a QQ screenshot, copy-paste the error message for me to see!!!

Test Version V0.56

Work In Progress
112 kommentarer
System Schwarz Abendrot  [skapare] 22 nov @ 22:36 
@General Brasch 能
General Brasch 22 nov @ 20:55 
这个能兼容TSM吗
awsl_233_awa_system 21 nov @ 5:43 
确实调的深渊难度,那应该就这个问题了
awsl_233_awa_system 21 nov @ 5:43 
哦那没事了,我去我好久没玩了才突然想起来了这玩意正确的射击模式,我一直记成机枪那种蓄个力然后哒哒哒的
System Schwarz Abendrot  [skapare] 21 nov @ 5:30 
@awsl_233_awa_system 也可能是难度设置问题,深渊难度下开局就有30难,导致XCOM的所有难度控制都爆了。另外什么时候XCOM2的光束步枪还能连发了(你这光束步枪是化身的吧
awsl_233_awa_system 21 nov @ 5:26 
确实捡到了,可能是mod的问题?我有个mod可以接任务然后固定刷沉船和遗迹,然后我在沉船里捞到的,现在原型激光和MEC与光束蓝图都有了
System Schwarz Abendrot  [skapare] 21 nov @ 5:17 
@awsl_233_awa_system 二海哪来的光束蓝图?另外光束武器最大的特色是穿甲比较高所以适合打人。
awsl_233_awa_system 21 nov @ 4:20 
光束步枪和光束喷子以后会不会修改啊?这俩光束步枪不像XCOM蓄力后连发的攻击方式导致现在就一小号DMR,光束喷子蓄力太太太太慢了根本不适合冲锋,刚被筒子俘虏(刚进二海就摸出光束蓝图了所以不知道和电浆比咋样,如果是用伤害高巨多换的那就算了)
System Schwarz Abendrot  [skapare] 11 nov @ 19:15 
Denna kommentar väntar på en analys av vår automatiska innehållskontroll. Den döljs temporärt tills vi kan verifiera att den inte har något skadligt innehåll (t.ex. länkar till webbsidor som försöker stjäla information).
ACrysta 11 nov @ 18:41 
更了啥,旧档进不去,开新档也报错