RimWorld

RimWorld

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Too Many Mods - Compats and Rebalances
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Mod, 1.5, 1.6
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6.249 MB
20 maj, 2024 @ 6:38
29 nov @ 17:37
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Too Many Mods - Compats and Rebalances

I 1 samling av Warachia
Too Many Mods
412 artiklar
Beskrivning
Details
Tons of compats and rebalances for a lot of mods. Also contains a lot of tweaks and fixes.

This mod mainly supports the following mods (and more):
  • Alpha Animals / Biomes / Crafts / Genes / Mechs / Memes / Mythology
  • Altered Carbon 2
  • Ancient urban ruins
  • Beliar Xenotype
  • Big and Small - Genes & More
  • Big and Small - Races / H&H / L&S / More Xenotypes / Simply Robots / Slimes / Yokai
  • Biotech Expansion - Core / Mammalia / Mythic
  • Bundle Of Traits
  • Consolidated Traits
  • Cybranian - Anomaly Ghosts
  • Dark Ages: Beasts and Monsters
  • Det's Xenotypes - Avaloi / Bogleg / Brawnum / Buzzers / Half-foot / Keshig / Stoneborn / Venator
  • Dinosauria
  • Divine Order
  • Eltex Weaponry
  • Geist Xenotype
  • Glittertech Expansion
  • Goji's Fantasy Race: Merren
  • Gulden Biome
  • Hauts' Added Traits
  • Highborn Xenotype
  • Integrated Implants
  • Lost Factory Mechanoids
  • March of the Archocubes
  • Mechanoid Invaders
  • Megafauna
  • Melee Animation
  • Mythic Ages: Megafauna Bestiary
  • Nephilim Xenotype
  • New Anomaly Threats
  • ReBuild: Doors and Corners
  • ReGrowth: Core / Aspen / Boiling / Extinct Animals
  • Reinforced Mechanoid 2
  • ReSplice: Charmweavers
  • Rim-Elves / Gnoblins
  • Rimsenal: Murder diversified
  • Rimsenal - Augmented Vanilla Pack
  • Rimsenal - Security Pack
  • Rimsenal Factions
  • Rimsenal Faction Pack - Feral / Federation / Spacer
  • Rimsenal Xenotype Pack - Askbarn / Harana / Zohar
  • Roo's Faun / Satyr / Minotaur Xenotype
  • Rustspark crisis
  • Spacer Arsenal
  • The Sims Traits
  • T's Samurai Faction
  • Vanilla Arsenal
  • Vanilla Animals Expanded
  • Vanilla Anomaly Expanded - Insanity
  • Vanilla Apparel Expanded
  • Vanilla Armour Expanded
  • Vanilla Aspirations Expanded
  • Vanilla Backstories Expanded
  • Vanilla Base Generation Expanded
  • Vanilla Books Expanded
  • Vanilla Brewing Expanded
  • Vanilla Cooking Expanded
  • Vanilla Genetics Expanded
  • Vanilla Gravship Expanded - Chapter 1
  • Vanilla Factions Expanded - Classic / Deserters / Empire / Insectoids 2 / Medieval 2 / Pirates / Tribals
  • Vanilla Fishing Expanded
  • Vanilla Furniture Expanded
  • Vanilla Furniture Expanded - Art / Architect / Spacer
  • Vanilla Psycasts Expanded
  • VPE - Aeromancer / Fleshshaper / Hydromancer
  • Vanilla Races Expanded - Archon / Genie / Fungoid / Highmate / Hussar / Insector / Phytokin / Sanguophage / Saurid / Waster
  • Vanilla Social Interactions Expanded
  • Vanilla Vehicles Expanded / Tier 3
  • Vanilla Weapons Expanded (+ Coilgun / Frontier / Quickdraw)
  • VSIE Rational Trait Development
  • Vanilla Ideology Expanded - Memes and Structures
  • WVC - Xenotypes and Genes

Full list of changes + Cherry Picker list:
https://docs.google.com/document/d/18FcN9pKtXemnLX5w5W76vkS-OQkeKoyOUUgw-LeTn3I/edit?usp=sharing

Options
  • Rebalances and some tweaks are optional.
  • Options can be found in "Options - Mod options - Vanilla Expanded Framework - Toggleable pathces".
  • The game needs to be reloaded in order for options to work.

Cherry Picker

Mid-save
  • This mod is safe to add mid-save, but some changes are not retroactive.

Red Error on Startup
  • If you saw a red error on startup regarding this mod, it's likely one of the following:
    - You have a mod conflict: another mod already touched something this mod also touches
    - One of the patched mods updated and changed something this mod touches
  • In any case, you don't need to worry: they just mean some patches of this mod are failed and not active. Regardless, please report it if you find any. I don't like red errors either.

Bug Reports
  • Please specify the minimal set of mods required to reproduce the bug or error, and attach a HugsLib log unless you're sure that's unnecessary. Make sure this mod is involved.

Link
Populära diskussioner Visa alla (2)
220
25 nov @ 2:08
KLISTRAD: Bug Reports
Warachia
688 kommentarer
gestalt 14 timmar sedan 
before even using the mod, i've checked the google doc and i definitely understand why you'd want to balance quite a bit of things i also use. will definitely add this to my modlist!
Hugalafutro 22 timmar sedan 
Oh you're right I totally forgot I enabled that. Thanks for quick response and your continued improvements to heavily modded game!
Warachia  [skapare] 23 timmar sedan 
@Hugalafutro
Thanks! I think you're enabling storage patches option as well (which does that). I forgot to patch the tank's description accordingly. It's fixed now.
Hugalafutro 23 timmar sedan 
Hi I enabled the vehicle patches (like those a lot) and noticed capacity of the Nutrient paste tank fron VNPE increased as well. I'm not complaining it's a very welcome change I used to use a mod for when my paste colony grew too large, but the description of the tank still says it holds 75 meals it now holds 500 \o/ I guess some code between the tanks is shared?

I found out when a colonist started starving while refilling the 3 hoppers on the grinder as it had to top up the tank :D
Warachia  [skapare] 28 nov @ 20:25 
@Kay Avalon
If some mods have things that require removed research project, you won't be able to build / craft them. (It will spit red errors on startup, so you should be able to notice it at least.)
Kay Avalon 28 nov @ 20:08 
Just wanna make sure it wont cause problems
Kay Avalon 28 nov @ 20:05 
Heya, had a question about the Research Merging, if you add mods that have dependancies on removed research projects, what exactly happens? Does this mod redirect ornremove the dependancy?
Warachia  [skapare] 27 nov @ 6:19 
@Hugalafutro
Now they do. Thanks for all the feedbacks and suggestions :)
Hugalafutro 27 nov @ 5:22 
I am once again asking for your support with Lullabloom :D Not linking to the new Bunk Beds from the gravtech research from VGrE ch1.

Many thanks for all the fixes. I'm on a war against Interrupted sleep moodlet ;)
deadmanreaper13 26 nov @ 19:40 
awesome, thanks 👍