RimWorld

RimWorld

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Vanilla Temperature Expanded
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Mod, 1.4, 1.5, 1.6
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1.134 MB
26 mar, 2024 @ 12:25
20 jul @ 3:24
19 ändringsnotiser ( visa )

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Vanilla Temperature Expanded

I 1 samling av Oskar Potocki
Vanilla Expanded
111 artiklar
Beskrivning
[www.patreon.com]



Check Change notes.



Introducing "Vanilla Temperature Expanded," a mod that adds a detailed and controllable central heating system to your game. This mod brings in a new feature called Efficiency, which affects how well your heating system runs. It's all about giving you more control over the temperature in your colony.

You'll find new research options that lead you to better ways of managing temperature, creating a more engaging gameplay experience. The mod includes various components like air ducts, AC units, and compressors that you can connect to manage your air conditioning system efficiently.

We've also added a new mechanic, AC Efficiency, to keep things interesting. It's a simple concept: the more devices you connect, the more your efficiency might drop, affecting power use. But you can balance things out with the right setup and planning.

There are lots of new structures to play with, such as industrial coolers, heaters, wall-mounted units, and ceiling fans, giving you plenty of options for controlling your environment's temperature.

"Vanilla Temperature Expanded" is designed to enhance your game by making temperature management more interactive and fun, without complicating things too much. If you're interested in adding more depth to your game's temperature system, give this mod a try!




The content of this mod can be seen below.























A: Can I add it mid-playthrough to an existing save?
A: Yes, definitely.

Q: Does this work with Combat Extended?
A: Yes.

Q: Why does this mod add wall-mounted appliances, but also appliances that replace the wall?
A: Because I think players will enjoy having both. I personally use the wall-replacing ones, but I know a lot of players like the wall-mounted ones. I’m giving you both options and you can use Cherry picker, if you want, to completely remove the ones you don’t want.

Q: What if I have other mods adding wall-mounted appliances?
A: There shouldn’t be any conflicting behavior with this mod.

Q: How does efficiency work?
A: Each device connected to the same AC network counts towards the max number of devices connected. Construct AC compressors to increase the maximum amount of devices supported by the network. If you have more devices than the maximum device count, your network efficiency will decrease, resulting in increased power drain of all AC devices. This can quickly deplete your batteries, so try to maintain 100% efficiency or more. Higher efficiency will actually decrease the power drain of the devices!

Q: I don’t see the power drain value changing!
A: That’s exactly the same as in the base game. The number of W/d doesn’t visually change, but it does increase and decrease with efficiency.

Q: We already have Centralized Climate Control mod. Why did you make this?
A: Centralized Climate Control is abandoned and on life support. I think I'm allowed to show my own spin on the climate control system, especially since we didn't use anything from CCC mod.

Q: Does it work with Dubs Bad Hygiene?
A: We did not do anything to make it not work with other mods. You should be able to use it with any mods you want. There are no known conflicts.



Report issues using the form link below:
[forms.gle]



Authors:

Oskar Potocki, a mod designer and artist responsible for art.
Xrushha responsible for xml.
Arquebus and Taranchuk, coders responsible for the code.
LoggerC4, for his submission of ProxyHeat.
Rimworld is owned by Tynan Sylvester.
(CC BY-NC-ND 4.0)[creativecommons.org]
Populära diskussioner Visa alla (18)
21
19 timmar sedan
Mod Menu Bug/ plus a Question
wcpwnsuto
3
26 jul @ 17:24
BUG Wall mounted heater on opposite side of wall
VelxraTV
3
13 jul @ 13:03
Yellow Error on startup
ToooMuchSalsa
531 kommentarer
WHATCHAMACALLIT 26 nov @ 3:23 
Subterranean air ducts kinda weird. It costs the same amount of steel as regular air ducts, and doesn't work like you'd expect it would (like a hidden conduit). Like it's just the regular air duct without textures, it even has hp so it can get damaged.
Midnight 22 nov @ 17:04 
finally central heating without having to make bathrooms for people wasting precious space for more fabrication benches
Wintermist 16 nov @ 6:22 
Update: I found the culprit. It was the mod compatibility mod for Replace stuff that caused the problem. I removed it, and now all is normal again.
Wintermist 15 nov @ 21:42 
Is the problem where wall mounted vents removing the whole wall an issue with this mod or another one? There are the wall mounted vents from replace stuff continued too, so it could be with that too. Anyone got some insight?
The Dutchman 15 nov @ 13:37 
All these people wanting to proxy heat despite being bad for performance. Oof
red 10 nov @ 10:12 
Yeah, I'm not going to stop using dub's bad hygiene, but I do want everything from this mod except the central AC. I wish one or both of the modes had switches to disable central air (I know dub's has a lite version, but I think it does more than that).
estrogenesys 6 nov @ 10:38 
would be dope if you could build an oxygen recycler to attach to the network and provide oxygen through the ac units ala oxygen pumps
azll 30 okt @ 8:52 
i would love just the proxy heat
Reestock 28 okt @ 20:25 
Why does Vanilla Temperature Expanded contain the property for something that has to be under a roof, and not the VE framework? Seems like a good few things would use that functionalerity.
I for example am lookin' to make a hammock.
Alu 25 okt @ 9:21 
no conflicts they ignore eachother