Garry's Mod

Garry's Mod

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Simple Map IO Viewer
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Content Type: Addon
Addon Type: Tool
Addon Tags: Build, Cartoon, Fun
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4 feb, 2023 @ 5:58
27 aug @ 14:24
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Simple Map IO Viewer

I 2 samlingar av NextKurome76TheSoldier
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I came up with this idea because someone teased it but didn't publish it, so i made my own, view the map with new eyes.

This allows you to see the inputs and outputs of mapping entities. Simply write sv_drawmapio 1 in console. This may needs a beefy CPU or x64 gmod depending on the map you play on.

This will partially help mappers troubleshoot why their entities don't work, or you can use it to expose a map of its secrets. Also use the showtriggers_toggle command for an more developer like experience. It also adds the Jazztronauts hacker as standalone.

Includes support for following entities:
-ambient_generic
-npc_bullseye
-color_correction
-env_explosion
-env_fade
-env_fire
-env_firesource
-env_microphone
-env_physexplosion
-env_shake
-env_shooter
-env_soundscape
-env_spark
-env_laser
-env_beam
-game_text
-gibshooter
-info_landmark
-info_target
-info_teleport_destination
-light
-logic_auto (pointless)
-logic_branch
-logic_case
-logic_compare
-logic_multicompare
-logic_relay
-logic_timer
-logic_choreographed_scene
-math_counter
-multi_manager
-npc_maker
-npc_template_maker
-path_track
-path_corncer
-point_template
-point_hurt
-phys_ballsocket
-trigger_hurt
-trigger_teleport
-trigger_multiple
-trigger_once
-all func_ entities

Bugs:
-Triggers may be displayed but won't cast I/O lines
-logic_ entities are displayed but won't cast I/O lines
-I/O links on func_ entities take a while to render after first run, can also be fixed by doing gmod_admin_cleanup near the thing you want to see and running sv_drawmapio 1 again.

More QoL addons

Tags: Horror, Spooky, Hammer Editor, Teleporter

make sure to check out my other addons if you are interested.
My Workshop Addons
Populära diskussioner Visa alla (3)
4
5 maj, 2023 @ 21:53
YES I WANTED THIS SO BAD
ttmso
1
8 jul @ 19:42
enable/disable option
shotganer
1
8 feb, 2023 @ 8:50
what maps in screen shots
ttmso
135 kommentarer
ChaosBlixer 15 okt @ 14:26 
curious, does it work with tf2 maps? if so this will be a huge game changer for tf2 map stuff in gmod
Big Black Boss 1 aug @ 7:48 
Hey, would it be possible to use "Hacking Goggles" as a highlight, as well?

For example, I have this door that needs a keycard, but it can be any of the 5 keycards, I can use that SWEP I mentioned, just aim at "key2" then Right Click, and from now on only that I/O is visible.
Gunslinger ☢ 13 jun @ 18:58 
Damn that was fast
NextKurome76TheSoldier  [skapare] 13 jun @ 18:52 
i went ahead and pushed the update, the tonemap trigger will only apply to the command however as the wiki had no I/Os for the trigger
Gunslinger ☢ 13 jun @ 18:50 
Its because trigger_tonemap changes the env_tonemap_controller being used when inside its volume to whatever the trigger name is being called, i guess its not really I/O, but it does change how the map can look to the client, and it inherits the trigger I/O like all triggers do.
NextKurome76TheSoldier  [skapare] 13 jun @ 18:41 
trigger_tonemap has no inputs nor outputs
Gunslinger ☢ 13 jun @ 18:38 
skybox_swapper i could see being used a lot for sp maps, merely changes the skybox to another chosen texture when activated, logic_random_outputs is good general use, and trigger_tonemap is good for all HDR maps if i had to pick the top 3 imo.
NextKurome76TheSoldier  [skapare] 13 jun @ 18:30 
which one would realistically be required to be listed at this point in time, so i can implement them first
Gunslinger ☢ 13 jun @ 18:14 
logic_register_activator, logic_coop_manager, point_viewcontrol_multiplayer, point_viewproxy, skybox_swapper, logic_eventlistener, logic_eventlistener_itemequip, point_worldtext, logic_random_outputs, fog_volume, trigger_tonemap, env_ambient_light, point_entity_finder, func_precipitation_blocker.

roughly i think all of them, the March update was all CSGO and Portal 2, and one Alien Swarm hammer ents that are generic enough to be backported, i dont know any maps that use them yet though.
NextKurome76TheSoldier  [skapare] 13 jun @ 17:49 
such as?