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In order to do so I had to dev mod Preferred Xenotype: Revia out of the ideology.
This just seems weird? Skarnite followers should *want* Revia genemods to begin the genetic conversion?
Without changing settings outside of the Canon Defaults, if you have any non-tail Revia genes (claws, ears, teeth) through gene modding, the pawn will recieve penalty and this point you towards using the conversion ritual.
If you allow Hybrids from birth in the settings, this also fixes them.
I didn't notice anything about this in the race description though.
Current ideology is Skarnite/Supremist/Female Supremacy, if that matters - I don't see any precepts that affect genetics in any way though?
I genuinely forgot, it's the Art Bench, you sculpt inert runes.
I might them to the Blood Sigil instead in the upcoming update, and the lesser one in the Sacrifice Spot.
An other question i have is how do you get inert runes?
@kp92110 Correct, I'll see if backporting is feasable but there's always the chance it isn't.
i still play 1.5:P