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Rapportera problem med översättningen









You can click on the message in the ingame console and see where it comes from, the "stack trace" as its called.
https://gist.github.com/HugsLibRecordKeeper/10ac8ee2fa0552a892a19da82e15cb51
Therefore I thought it a neat idea to add optional light and heavy ammo types - no need to activate them if you don't want them! I like to keep things as optional as possible so everyone can customize the mods as they like
Fixed ammo settings resetting on restarting the game (when replacing ammo of a weapon with non-light/heavy ammo)
Fixed light/heavy ammo being selectable despite being disabled
---
Hope I didn't miss anything, I distracted a few times while working on this...
Strange. It works fine for me.
Can you tell me where you can craft them still?
On all benches, or just some specific ones?
Are all light/heavy types craftable (primitive, industrial, spacer)?
Have you restarted the game since disabling them?
@HJZ2333
Was working before, but I'm able to reproduce that as well now. Will look into it.
Also noticed you can select heavy/light even if you have them disabled, which shouldn't be possible.