Asenna Steam
kirjaudu sisään
|
kieli
简体中文 (yksinkertaistettu kiina)
繁體中文 (perinteinen kiina)
日本語 (japani)
한국어 (korea)
ไทย (thai)
български (bulgaria)
Čeština (tšekki)
Dansk (tanska)
Deutsch (saksa)
English (englanti)
Español – España (espanja – Espanja)
Español – Latinoamérica (espanja – Lat. Am.)
Ελληνικά (kreikka)
Français (ranska)
Italiano (italia)
Bahasa Indonesia (indonesia)
Magyar (unkari)
Nederlands (hollanti)
Norsk (norja)
Polski (puola)
Português (portugali – Portugali)
Português – Brasil (portugali – Brasilia)
Română (romania)
Русский (venäjä)
Svenska (ruotsi)
Türkçe (turkki)
Tiếng Việt (vietnam)
Українська (ukraina)
Ilmoita käännösongelmasta






Youtube™-palvelussa 



I don't Like how if One NPC Sees you then all of them See you and start to charge towards you, In my opinion that kind of Ruins Gameplay if you say spawn a bunch of them in a map and then fight them.
I feel The Horror Ritual and the horror Spawner should have a way to cleanse them, or make them stop spawning enemies using some sort of entity or SWEP like a Cross or Holy Water.
And then There are Enemies that Don't do Anything besides Follow me(Horror Crawler, Horror Giant Titan, Horror Golem, Horror Poltergeist), and Enemies that Can't be killed for some Reason(Horror Ghost (Jumpscare), Horror Tree)
Some of these are Either Bugs caused by a Different Mod, Bugs caused by the game, or bugs in the mod itself.
I have a Mod installed that makes my player model Spit out blood when I die.
"Modern", you're a Real Sick Dude... In a Good Way...