Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

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Cities+
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56.901 MB
2021 年 11 月 28 日 下午 6:18
2023 年 12 月 2 日 下午 12:27
13 项改动说明 ( 查看 )

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Cities+

描述
Welcome Commander

This cosmetic mod scales headquarter units and city buildings to be more epic!

  • To play with other scaling mods place Cities+ above those mods in your mod list.

++ If you like this mod please don't forget to leave a like ++
++ Your suggestions are welcome ++

++ Update 2022.01-11 ++
* Drukhari added.
* Outpost model size incrased

++ Update 2022.01-11 ++
* Sister of Battle added.

++ Update 2021.12-24 ++
* This mod is now compatible with Brutal Cities. Please excuse the "?" units in your Debug panel if you don't have that mod.
* Ork Headquarters textures have been updated. Let me know if you like it or hate it.
* Eldar city has been updated.

++ Update 2021.12-19 ++
* Necrons have been redone. Reduced the amount of buildings while making existing one's bigger. I tried to make it progress from something that looks a bit like a graveyard to an alien city.
* Tyranids...um, well I tried, let me know what you think.

++ Update 2021.12.10 ++
* Tweaked Tau city to be a little less like a pin cushion endgame. Also reduced the building numbers while increasing their size and tried to add more levels.
* Completely re-arranged and re-sized Astra Militarum buildings. I still hate it, but less than before.
* Tweaked the Asta Militarum buildings texture to add more contrasts and be able to easily spot the HQ roof.

++ Update 2021.12.03 ++
* Fixed Ad Mech icon appearing on all HQs.
Space Marines
+ HQ elevation added.
+ More verity in building sizes to create greater texture and levels.

++ Update 2021.11.30 ++
Chaos Space Marines
+ City Scaling Improved.
+ Towers added.
+ HQ flame effect fixed.

Tau
+ Fixed "length 0" cash.
93 条留言
SGF 10 月 21 日 下午 5:14 
This is gonna be a REALLY weird one. This mod causes the game to memory leak on linux. I understand if you don't want to bother trouble shooting it. Let me know if you want to bother troubleshooting.
J-Cool 10 月 16 日 上午 6:13 
Maybe a little too epic scale lmao. The mechanicum building doesn't even fit on my screen lol
𝕯𝖗𝖎𝖟𝖟𝖞 5 月 30 日 下午 7:45 
this mod isint working with chapters of the imperium for me. Is it ment to?
Lampros 1 月 6 日 上午 9:07 
;)
Hellbishop 1 月 6 日 上午 5:15 
Yes it can and i will never mind speaking to you Lampros :lunar2019grinningpig:
Lampros 1 月 6 日 上午 4:22 
Never mind; it does! ;)
Lampros 1 月 6 日 上午 4:11 
Ah, okay. Can it be enabled mid-game?
Hellbishop 1 月 5 日 下午 11:46 
I just retried Cities + and it seems to be working fine. It was probably something to do with my play style and by the time things were obvious it was going to take a while to catch up on the resource gathering and unit manufacturing side.
Lampros 1 月 5 日 上午 9:24 
Hmm, now I am a bit worried. Perhaps disable to be safe?
Hellbishop 1 月 5 日 上午 9:22 
@Lampros, not sure if it will corrupt our games though i have noticed am keep having unknown issues with being unable to build units where it takes many turns to get things to a good building pace before everything goes back to a crawl all the while the enemy factions are not having any problems growing. Not sure if its my play style or if its a mod issue. Its been noticeable with city scaling mods but i never thought it was anything but me not staying on top of things when it comes to supply and resources.