The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

394 ratings
Varying Special Rooms Mod
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Tags: Rooms
File Size
Posted
Updated
3.185 MB
Mar 21, 2021 @ 2:33pm
Nov 11, 2021 @ 7:52am
16 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Varying Special Rooms Mod

Description
This is the official port of the very official Varying Special Rooms mod! I created this mod all the way back when for Rebirth, and now it's fully REPENTANCE compatible!!! (As far as I know)

This mod adds a whopping:
-65+ new item rooms!
-55+ new curse rooms! (watch out for mazes!)
-33+ new challenge rooms!
-18+ new devil deal rooms!
-16+ new secret rooms!
-15+ new angel rooms! (deal with the angel?)
-13+ new Super Secret rooms!
-10+ new arcades!
-10+ new Sacrifice rooms!
-8+ new Boss Rush rooms!
-8+ new Libraries!
-5+ new chest rooms!
-4+ new Black Markets!
-4+ new Isaacs Bedrooms!
-3+ new shops
-3+ new dice rooms
-Dice rooms can contain any of the dice items!
-Crawlspace minigames!!

If you encounter any bugs please report them! This is the first repentance version so it's bound to run into some issues.

Known bugs:
- Challenge rooms of 1x2 size, 2x1 sizes and larger crash upon starting them. They have been removed until there's a fix.
- Big item rooms are disabled for now as I suspect they're causing crashes on the ascent portion. I am not 100% sure yet that this is the case, but please test out the ascent and report if you crash!
Popular Discussions View All (1)
24
Jun 6, 2022 @ 2:16pm
Bug Report thread
JoyousBoyous
189 Comments
real⁧⁧xenter Feb 14 @ 10:23am 
works on ab+?
projo Oct 28, 2023 @ 12:59pm 
does this work with fiend folio
QTpye Aug 10, 2023 @ 5:45am 
ive noticed some of the double trouble boss rooms are labled things like (caves) (depths) etc in the name, but i often find them spawning on the first floor, which is annoying.

also there set to difficulty 1, meaning that they spawn really regularly on the first floor.
mc_j Jan 15, 2023 @ 9:20pm 
Sacrifice Rooms in this mod are unbalanced.
tac Jun 4, 2022 @ 7:16pm 
I agree with Kel here. I would toy with the weight values at least. Make very hard and very good rooms rarer than they are now while the more mediocre ones stay the same. Right now, seeing double item rooms every few floors and curse rooms that provide pickups to suit several floors worth is a bit much
Manzana Dec 26, 2021 @ 3:08pm 
This mod needs some balancing, The early double troubles are too hard and some of the new rooms are way too good.
Geo Dec 13, 2021 @ 2:42pm 
But anyway, that's still one of the coolset mods for TBOI on my opinion and surely my most favourite one
Geo Dec 13, 2021 @ 2:40pm 
Is it just me or chance to see "New" rooms was lowered? I remember playing that mode on Afterbirth, I was seeing new rooms over and over again, it was pretty much 85% chance to see moded rooms, while now, most of the time rooms are pretty much the default ones. I mean, it isn't that much of an issue, but I kinda miss those cool or bad rooms, that could help you or troll you. That was most of the fun, when it's a dice roll. Would it be a good room or a bad one? But now, it's just a rare chance to see some truly unique rooms. I guess that's because of some bugs that cause crashes, right? Well, in this case, everything is pretty much fine for me
JoyousBoyous  [author] Nov 22, 2021 @ 1:37pm 
@Troy Mclure There's a lot of double trouble boss rooms with poop in it, could you describe it in more detail?
Troy Mclure Nov 21, 2021 @ 9:22pm 
you should tweak the early double trouble boss rooms, the 4 poop one is pretty much an instant loss as J&E