DEADBOLT

DEADBOLT

Ei tarpeeksi arvosteluja
Chillet
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Tiedostokoko
Julkaistu
316.404 KB
29.8.2018 klo 13.40
1 muutos ( näytä )
Kuvaus
The candles tracked down the survivors from the 3 gangs along with theire ash, take them down
3 kommenttia
Tahazzar 11.9.2018 klo 11.45 
This really feels like a real house and looks great. I especially like the "roof party" and the docks on the right.

You can't enter the piping system from the well right at the beginning. Is that intended? The toilet strangely isn't connected to this network. I would use pipe blocks as right now the piping system pretty much covers the entire map - it's a bit too extensive.

Val does nothing lol

There's no ground below the house which looks a bit jarring if you notice it and you can "fall off the map" by running to the left from the beginning.

I think there are too many doors that locked without much of a reason - from gameplay perspective at least. Given how detailed and realistic looking the house is, I guess you used locked doors for the sake of "authenticity".

The map looked and felt nice to play. The enemies from the cellar get kinda stuck at the door on the middle of house if prompted to leave that cellar.

It looks like you were throwing a lot of ideas out here.
Simenvh  [tekijä] 30.8.2018 klo 7.00 
Hello i am working on adding lights and weapons and just general polish
Simenvh  [tekijä] 29.8.2018 klo 13.43 
My first map, im planning on making a full story as the 4th chapter so this is a preview