安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题









As for the third character, I usually have Safeword as you can spam her walls for days with the elite tech attached to the weapon slot(85 percent chance or higher to fire a wall with a full charge).
I would love to mod daisy s lines/skins as the coloured, rough humor compiled with her skin selection makes me steer clear of her.
Joule and Redcard are dead to me as characters.
I would mod Joule to have a more "support" or "pet" character build
I would mod Redcard a melee weapon (large hammer or club). Heck just give him his fists because that is better than that pathetic shotgun hybrid.
Happy Grinding!
Rama's Elite Tech: https://imgur.com/LsJF4AF
Also, I think you're selling kingpin a bit short, his flare gun easily stun locks single enemies and I think is the only normal weapon in the game that does AOE.