Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere



https://www.ign.com/articles/valve-drops-support-for-counter-strike-2-on-mac-citing-low-number-of-players
https://web.archive.org/web/20231011020544/https://steamhelp.yuanyoumao.com/en/faqs/view/73EF-08A3-0935-6369
For one thing theres more players. Theres also the fact that theres no barrier to entry like MacOS.
Apple charges you a subscription to be able to develop software for MACs, modern Macs also don't support open standards like vulkan as Apple refuses, and Apple has literally dropped just about every level of compatibility from there platform. They literally have a road map to when they will support nothing but native ARM programs.
Theres also the fact that the potential player base for Linux is the exact same as it it for Windows but Macs having no hackentosh's anymore the potential player base is quite small.
Because SteamOS is a Linux operating system made by Valve and Steam Deck, also made by Valve, uses SteamOS as it's operating system.