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dustin 2013 年 12 月 13 日 上午 12:21
Large Mouse Movements
Hi all,

I can't think of what to google search for this problem, but why does my character look in random directions (generally a little upwards or downwards) when I put my mouse sensitivity low and make large and fast movements across the mouse pad? It's almost like the sensor can't keep up with too fast of movements when I try the very-low end sensitivities.

Mouse pad: SteelSeries
Mouse: Razer Deathadder 3.5G
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Bad 💀 Motha 2013 年 12 月 13 日 上午 12:36 
Try turning off Mouse Acceleration if it has this in a game.

Try configuring the mouse in the Windows Razor software for high polling rate and DPI.

Try not using a mouse pad and see if that makes any difference, as the surface might interfere with how the mouse sensor tracks. Also look at the sensor area on your mouse, if it has a piece of hair, or perhaps has dust build-up, it can interfere with tracking accuracy.
最后由 Bad 💀 Motha 编辑于; 2013 年 12 月 13 日 上午 12:36
dustin 2013 年 12 月 13 日 上午 6:35 
Thanks I'll try that. I turned the DPI to 400 - 500, but I could always use a higher DPI value and lower in-game sensitivity. We'll see how it works ;)
Veristä mössöä 2013 年 12 月 13 日 上午 6:52 
DPI = sensitivity.

Try to keep actual sensitivity to 1:1, and adjust DPI as close to comfort as possible, then make the minor adjustments with game sensitivity.

If you start from sensitivity, games/windows add certain amount of acceleration/interpolations to cursor movements.

And never touch your windows sensitivity (keep it at middle).
http://www.nextlevelgamer.com/tweaks/dont-modify-your-windows-sensitivity
最后由 Veristä mössöä 编辑于; 2013 年 12 月 13 日 上午 6:56
dustin 2013 年 12 月 13 日 上午 7:12 
What does 1:1 refer to?
Mr Keefy 2013 年 12 月 13 日 下午 2:37 
Sounds liek the sensor is hitting its malfunction speed.

Increase the DPI and it should be OK
dustin 2013 年 12 月 14 日 下午 2:25 
hmm increased the DPI value to 1,500 and it is still doing it on occasion (if I make a really fast and long movement across the mouse pad). The DPI value is capable of going up to 3,000, but a lot of good players I know of don't have a problem with a DPI value of, say, 400- 700. Of course, they're using different gaming mouses.
i'm looking into this too. Just bought an MSI Versa 300 wireless because my Cyberpowerpc mouse was having this exact issue. Well the MSI Versa has the same issue too. So i went back to my old Logitech G305 that in my memory was very good (the scroll wheel was dying) and sure enough it's perfect i can swipe very fast and it just follows without spinning off in another direction. Tested all the in the same session so this tells me it's an issue with the mouse. I have absolutely no downloaded software for any of these mice. Only the G305 performs well in this manner... They all have 1000hz polling rate, i tested them on cpstest . org, so i'm still trying to figure out what the real issue is here
from reddit user TheChromaBristlenose: IPS stands for inches per second, and refers to the maximum tracking speed of the mouse's sensor. A 450 IPS sensor should be able to track at speeds up to 450 inches per second (11.43 m/s) without spinning out/losing track.

The acceleration rating is just as it sounds - the maximum acceleration force that the sensor can withstand before spinning out/losing track. This is rated in "G"s, or multiples of the force of gravity on Earth. A 50G sensor can withstand acceleration of up to 50 times the force of gravity (490 m/s^2).

The polling rate is how many times a second the mouse updates its position to the computer. A 1000hz polling rate means that updates are sent 1000 times a second, with an interval of 1ms between each update, or poll (hence where the 1ms delay figure comes from).

Perhaps IPS is our overlooked culprit.
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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